![]() |
|
Warrior, Paladin, Mage Different classes in King's Bounty |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Well when i do finally get my hands on the game i'm going to play a paladin, while the other two classes are fun as well, i really want to play through the first time as a paladin.
|
#2
|
||||
|
||||
![]()
I think I'll play Warrior.
In HOMM, warriors were less interesting to play than mages, because they had just a stronger army. The mages had more diversity in their fight because of their many spells. In KB, Warriors seem to had their own specificities that add variety in their fights, thanks to the skill tree and the rage spells. |
#3
|
|||
|
|||
![]()
I'n thinking Mage myself. If nothing else, his bonus skills seems to give him the most dramatic advantage compared to the others... I mean, Higher Magic gives 2 spells per turn. It practically doubles his firepower.
I do worry about the lack of Rage buildup with the mage though. Even with mostly ranged units, in most fights in the demo my units barely managed to hit once before the enemy died. I makes for very little rage, I am worried that I won't get to see all the rage skills as a mage. The rage experience skill will propably have to be maxed ASAP. Perhaps I'd even have to use Order magic instead of Chaos to make the battles last longer... but where is the fun in that? ![]() Still, I'd say the mage is worth it just for the fact that he seems to have the fastest gameplay of the tree. In the demo I finished most battles with him in half the time. |
#4
|
||||
|
||||
![]()
It shows how well balanced this game is that I've no idea which class is 'best.' IMO it was an excellent design decision to put the rage box in the Warrior tech tree, so that he doesn't have to rely on brute force alone. I actually found it easiest to play the demo with the Warrior (on Hard) because you could get the Horsemen and Knights, which are very strong, and build up your rage without losing any troops (providing you have at least a healing spell).
On the other hand, the Paladin is excellent due to his large Leadership and I presume later on because of his ability to barter at a better rate. I think I will take him for my first game. I found in the demo that I was struggling on Hard with the Mage a little. He was having a hard time getting through the early fights to upgrade his spells. I get the feeling that on hard the Mage might not be the best choice, at least not early in the game. |
#5
|
|||
|
|||
![]()
I'll probably start with a Paladin or Mage and play on Hard.
|
#6
|
|||
|
|||
![]()
Warrior normal.
|
#7
|
|||
|
|||
![]()
Hi
Does anyone have any idea why the morale of the staff keep dropping after each match (fight)? I have no idea how to keep that staff happy ![]() Any suggestions will be appreciated. Thanks |
#8
|
|||
|
|||
![]() Quote:
Class = 1(mage); 2(paladin); 3(warrior) int = 3 (int<10); 2 (10<int<20); 1 (int>20) |
#9
|
|||
|
|||
![]()
Hi Nike-It
Thanks for the tip. Does that means that after the morale of the staff drops to 0 (Terrible) i have to use magic crystal to increase the moral? Either that or suppress it? Thanks |
#10
|
|||
|
|||
![]()
Really don't remember. I think wiht terrible morale you'll have to fight the keepers.
|
![]() |
|
|