Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds > Mods

Mods King's Bounty: Crossworlds Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 06-05-2013, 10:08 AM
Fatt_Shade Fatt_Shade is offline
Approved Member
 
Join Date: Nov 2010
Location: Serbia
Posts: 837
Default

@Mat
Did you ever try Red sands mod ? There they added some new items, and made eng_items.txt (for all old items) and eng_newitem.txt for their new ones. But there is only 1 items.txt file, and all new are in it. There is no newitems.txt. I`m not sure, will it work if you split all original items from game in items.txt, and place all your new mod items in tommitems.txt (just example for file name).
Try it out, i think game search for cod lines in game files. maybe you can split all new mod items in 3-4 files, but also you`ll have to make eng_tommitems.txt file for every one of tommitems.txt files.
Try making 1 try, with split items.txt , and all first lvl tomes in tomm1items.txt and add eng_ file for those items, if it work you`re golden
If not, i`m out of ideas
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:36 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.