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#1
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RRR mod allow you to get points for kills after you have landed and choose the RRR options.
For the server it's one run. To hit refly is to loose all rights for points about damaged planes landing after you... |
#2
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Hello to all
I love the option R/R/R, but If some do not like this option, then just do not use it. It's as simple as that. Some people argue that it is not real by the time it is refuel, repair or rearm a plane. Well, neither is the time it takes to start the engines and no one has argued for it. I am quite sure that with the RRR option would be more exciting and thus would not be so short missions, as they would have more options. For example, a mission in which the fuel is low and should reach the base or the carrier to reload and continue the mission. Some spoilers avoid all possibilities of making the game more and more complete. Remember ... if you do not like that option, then do not use it, period. Thank you very much. |
#3
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If you aren't around to watch it go down/claim it, you shouldn't get the kill anyway.
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#4
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![]() Quote:
Actually, if you haven't hit refly before, you get the score. May be you never play online... ![]() |
#5
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Luno13 is speaking from a historical perspective. Kills needed to be visually verified to be counted in real life.
You are speaking from a gamer's perspective.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#6
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Ok. I'm sorry if I misunderstood Luno13. English isn't my native language - I'm from France.
But anyway, I use IL2 1946 as it is... Some times, I take off for a flight wich duration can be more than 45 min. And I can get the "Ennemy plane destroyed" messages several min. after having fight vs them... |
#7
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it would be nice to place AAA over the bunkers that has a place ready for it....
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#8
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Also, weren't there cases of pilots getting "surprise" kill credits without seeing the kill? For example, a pilot reports getting hits on some enemy plane then disengaging, and a couple days later a plane matching his description is found crash landed in the woods in friendly territory? |
#9
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Indeed.
Not meant to be a negative comment.
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#10
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I have always wanted Re arm and Re fuel in IL 2 sense the first day I started playing
Im not one that wants to Re spawn Over and Over. I would like to Start a Map and Fly all over Landing for re-fuel as I need to, until it becomes second nature and I learn the terrain because frankly the in game map Sucks. I have been known to select a map and fly for hours,not unlike actual combat missions in real life, For Me The larger the map the better. To compare what is realistic and what isn't really isn't fair to the request because it isnt realistic or historical or I may lose points because I re-spawn. I myself don't play for points. I play to survive and complete the mission. And sometimes for me to accomplish this I have to land and re fuel. I have a recon mission that if you where to follow the way points You will run out of fuel before making it back to base. Specially if you engage with enemy aircraft. The re-fuel choice's are one base on your side and One on the enemy side that is covered by enemy recon,I suggest taking a wing man if your going to steal fuel from the enemy. One of the things that makes the R/R/R option interesting is that one needs some skill landing with damaged Aircraft and although the times that it takes to re Arm and re fuel and aircraft is much shorter then in real life it proposes a real need for team work if your base is under attack. You need to depend on your Wing man to cover you while your re Arming. And Let you know when to bail from the plane. I mean realistically and historically Dead Pilots don't care how many planes they shot down Ace or not One more thing that adds to the immersion when using R/R/R is the Resource Management. Meaning You have to cover your logistics supply convoys and trains Making them prime targets for the enemy Here is a U Tube video of that Mod Clobber there supply's and Win the war As a mission writer I find these 2 options get My imagination steering More then anything in IL 2 and Would love to see them in any feature patch that TD puts out Untill thin Ill host HSFX 4.1 with Zuti 1.2 or Ultra Pack v 3 And Of course Stock Thanks again Daidalos Team for your UN-tiring and hard work keeping the Best WWII Flight sim ever released going for so long Last edited by Tuphlandng; 06-04-2013 at 02:50 AM. Reason: Spelling |
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