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#7
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Quote:
Perverse? Get down off that horse. The problem is that Il-2 battles rarely reflect historical reality, even on the full-real servers. There is no structure as everyone comes and goes as they please. Very rarely have I seen people use real-world tactics and fight as team. No one has the patience to wait around and get into a formation, climb to 10km and fight as if they could only die once. Secondly, most of the complaints about camping comes from the even less realistic quick-action servers. In those situations, getting shot on takeoff is thoroughly enraging. There is often only one airfield on each side, and getting someone to work together in those situations is like herding cats. One team is pinned to the floor, and for no good reason, as there aren't any mission objectives the other team is trying to achieve - they're solely after easy points. For 90% of players, Il-2 is an escape, and something to do for fun. Full-real is not the only way to play, nor the best way to play (and there is no Glorious Full-Real Master Race). I say this is a predominantly full-real player. My vote is with Bearcat on this one. |
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