Quote:
Originally Posted by Lagarto
Indeed target selection by AI is kind of unrealistic. For example, when attacking a stream of bombers (I'm talking about DGen campaign, not a FMB mission), they pick up a bomber somewhere at the front of the stream, and desperately try to get to it, oblivious to all others they pass by. Of course they never get that far because they are shot to pieces by gunners from all other bombers they try to ignore. It's most evident with B-17s which have so much defensive firepower.
It would also be great to 'teach' AI head-on attacks on heavy bombers.
|
And IF they accidentally do get to it, then one shoots his entire ammoload at it and sets it on fire, the second one ignores this and shoots at the bomber too, which by then burns from more than tank and so on.
Target priority algorhytms of the AI currently are bad. And while the enemy AI does work as a team, your own flight does not. And contrary to real life you can't even communicate with them...