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  #1  
Old 03-28-2013, 08:03 PM
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Alien Alien is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Don't know, I don't own CloD.
Well, in CoD there's just a little splash, like in Il-2 when a part of a plane falls into the water separately xD
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  #2  
Old 03-29-2013, 06:28 AM
Luno13 Luno13 is offline
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Originally Posted by Alien View Post
Well, in CoD there's just a little splash, like in Il-2 when a part of a plane falls into the water separately xD
Although it is a canned effect, Il-2 treats crashes into water as full explosions. If you look at kamikaze combat footage, you can easily tell which airplanes that fall into water have bombs attached by looking at the enormous plume. Sometimes there is even a delay before it appears.

But yes, for normal crashes it is much overdone. I think that there are other odd effects which reduce the overall "scale" of the action and should be tweaked:

The explosion from a burst fuel tank is practically a supernova, or at least an M80 going off inside a model. The rapid fluttering of a heavy airframe going down makes it look like a leaf. Smoke seems to travel at super-sonic speeds when blown by wind. The default camera position of planes on the ground is above, which makes them look like toys on a tabletop. Also, the chase camera is at a variable distance depending on the airplane size, so a Hellcat looks to be as big as a 109 in F2 view. I didn't realize the disparity between the two until I put them side by side in the FMB.
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Old 03-29-2013, 08:21 AM
majorfailure majorfailure is offline
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Originally Posted by Luno13 View Post
But yes, for normal crashes it is much overdone. I think that there are other odd effects which reduce the overall "scale" of the action and should be tweaked:
...
Few more: The size of flashes from exploding large caliber HE e.g. - MK 103 engulfs whole vehicles while the size of flashes from small bombs e. g. 100lbs is barely visible.
Tracers are visible from 20 km away while explosions of own bombs when levelbombing at 5k is too far away to be seen.
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Old 03-29-2013, 08:45 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Let wait until you seen changed effects. We will be happy about comments and hints after the release, much preferibly with reference stuff like movies etc - as always.
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  #5  
Old 03-29-2013, 09:29 AM
Fighterace Fighterace is offline
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The anticipation for this patch is intense lol
  #6  
Old 03-29-2013, 09:45 AM
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The most awaited patch will arrive!! arf! everybody is exited!!!(I am just crazy about it)
  #7  
Old 03-29-2013, 03:29 PM
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Treetop64 Treetop64 is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Let wait until you seen changed effects. We will be happy about comments and hints after the release, much preferibly with reference stuff like movies etc - as always.
Do references to Michael Bay movies count?

Didn't think so...
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Old 03-30-2013, 01:18 PM
daidalos.team daidalos.team is offline
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Quote:
Originally Posted by Treetop64 View Post
Do references to Michael Bay movies count?

Didn't think so...

Hehe! As long as we get the same amount of money like him, everything is possible...


EDIT: just kidding!

Last edited by daidalos.team; 03-30-2013 at 01:20 PM.
  #9  
Old 03-30-2013, 01:38 PM
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Gel-ler Gel-ler is offline
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Great work Gent´s!!!
With the improvements You are doing and the Hardware we have today Il21946 is still a please to fly!!!
Thanks
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Old 03-30-2013, 01:54 PM
IceFire IceFire is offline
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Quote:
Originally Posted by majorfailure View Post
Few more: The size of flashes from exploding large caliber HE e.g. - MK 103 engulfs whole vehicles while the size of flashes from small bombs e. g. 100lbs is barely visible.
Tracers are visible from 20 km away while explosions of own bombs when levelbombing at 5k is too far away to be seen.
4.12 is quite different in all of those areas. The enhanced effects I think will be very appreciated.
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