![]() |
#791
|
||||
|
||||
![]()
Geez...!
Give it a rest guys. We're all looking forward to the new features, however remember that : a) TD are all volunteers, doing this in their spare time. Most of these guys have work, some have families, they have LIVES. They cannot dedicate 8 hours a day to development. Patches are gonna take a while. b) The beta patch has obviously exposed some issues which require resolution before 4.12 can be released to public and just finding the exact cause of some bugs is problematic, let alone fixing. It's funny how there's a commonality amongst those voices who keep pounding loudest for updates/release and those who whine mercilessly when bugs appear or their 'fave ride is p0rked.' So to summarise: You wanna know when 4.12 is coming out? WHEN IT IS READY. |
#792
|
||||
|
||||
![]()
I wasn't going to say this...but maybe testing has found that the .50 calibres are 'un-porked'!
Can't be having that now can we! ![]() (PS THIS WAS IRONY!)
__________________
|
#793
|
|||
|
|||
![]()
Sometime between 1 second from now and sometime before the sun explodes
![]()
__________________
Find my missions and much more at Mission4Today.com |
#794
|
|||
|
|||
![]()
My God!
Is the Sun set to explode within two weeks. |
#795
|
|||
|
|||
![]()
When in doubt about release dates, well, refer to the Valve Time table.
![]() Last edited by Buren; 02-18-2013 at 08:09 PM. |
#796
|
||||
|
||||
![]() Quote:
![]()
__________________
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. |
#797
|
|||
|
|||
![]()
I admit, I've never been so anxious about a patch release, even when 4.09 was close to be released. This will be "the patch".
PS: Hey micro...4 days are about 2 month an a half in Valve Time!!!! ![]()
__________________
Bombing smurfs since a long time ago... |
#798
|
|||
|
|||
![]()
Really like Valve Time...
DT wrote "coming along" does it mean "Coming "Soon"" or "Shortly" PS: Coming soon mean in the next 2 months and shortly in the next 6 months. ![]() |
#799
|
|||
|
|||
![]()
My question is about the Japanese Zero model in v411.1. Sorry if this is the wrong thread, but I havent been able to locate a 411.1 thread. All the Zeros in my game have the nose spinner buried in the engine cowling. Just the tip is visible in all the skins. Does anyone else have this problem, and is there a solution?
Thanks |
#800
|
|||
|
|||
![]()
Re. the distorted cowlings: Issue was solved by disabling the "Fixed cowling engine and props" mod.
|
![]() |
|
|