Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

Reply
 
Thread Tools Display Modes
  #1  
Old 02-14-2013, 06:20 AM
asimovfr asimovfr is offline
Approved Member
 
Join Date: Jan 2013
Posts: 7
Default

New one to submit...

A bit of description first : I'm playing as a Viking, lvl 46. As for the main quest, I'm located in Arlania, just talked to Archmage Rezo, have to "Stop Guilford". I'm not sure this info is valuable but who knows....

A new bug occured last week (after the penultimate patch). It occurs very often when I play with orcs, (not seen with humans nor elves) :

Goblins shamans
Shamans
Orc chieftains
Veteran Orcs
Goblins with catapults

During the fights, at the beginning of a turn (2nd, 3rd, 4th, never the same), the hourglass icon keeps on turning and turning again... as though the game A.I. is freezed in some infinite loop function.... and all I can do is reload my saved game (I would like to thank the F5 Quick Save creator ..). Sometimes playing the same fight again will be ok, and sometimes the bug occurs again....


I think it happens when I fight against undead, but I might be wrong, since I had a lot of undead armies to defeat recently, and very few others...

Hope the developpers will have a look at that, it became very annoying...
Reply With Quote
  #2  
Old 02-14-2013, 11:46 AM
jake21 jake21 is offline
Approved Member
 
Join Date: Sep 2008
Posts: 514
Default

Oh i get 'stuck' in combat all the time. Not really a new bug; one easy way to get there is place a chest using rage skill that is blocked from the next attacker. Then of course the ai gets stuck most of the time and yuo ahve to exit and reload. While that one is common there are other ways to confuse the ai into an endless loop of being stuck.

Quote:
Originally Posted by asimovfr View Post
New one to submit...

A bit of description first : I'm playing as a Viking, lvl 46. As for the main quest, I'm located in Arlania, just talked to Archmage Rezo, have to "Stop Guilford". I'm not sure this info is valuable but who knows....

A new bug occured last week (after the penultimate patch). It occurs very often when I play with orcs, (not seen with humans nor elves) :

Goblins shamans
Shamans
Orc chieftains
Veteran Orcs
Goblins with catapults

During the fights, at the beginning of a turn (2nd, 3rd, 4th, never the same), the hourglass icon keeps on turning and turning again... as though the game A.I. is freezed in some infinite loop function.... and all I can do is reload my saved game (I would like to thank the F5 Quick Save creator ..). Sometimes playing the same fight again will be ok, and sometimes the bug occurs again....


I think it happens when I fight against undead, but I might be wrong, since I had a lot of undead armies to defeat recently, and very few others...

Hope the developpers will have a look at that, it became very annoying...
Reply With Quote
  #3  
Old 02-14-2013, 01:43 PM
asimovfr asimovfr is offline
Approved Member
 
Join Date: Jan 2013
Posts: 7
Default

Really weird, Jake, since I'm sure I was not stuck that way 15 days ago, and moreover it only happens with orcs (that's one intel I'm really sure of...).

I will check the "rage chest" explanation tonight... what do you mean by "that is blocked from the next attacker" ? Do you mean you have to drop it off just beside the next attacking mob ? My bug only occurs at the very beginning of a turn, not during a turn, that would mean I might not have the same loop as you ....

Anyway, is there any "log file" that can be activated in the game ?? Or any file I could transmit to anybody for debugging ?
Reply With Quote
  #4  
Old 02-14-2013, 09:02 PM
jake21 jake21 is offline
Approved Member
 
Join Date: Sep 2008
Posts: 514
Default

You put it in a location where the next attacker (who meets the requirement to pick up the chest) can't reach it. Note that if you have the beta patches I'm told that the recent one broke the chest completely and attackers will no longer pick it up at all.

Quote:
Originally Posted by asimovfr View Post
Really weird, Jake, since I'm sure I was not stuck that way 15 days ago, and moreover it only happens with orcs (that's one intel I'm really sure of...).

I will check the "rage chest" explanation tonight... what do you mean by "that is blocked from the next attacker" ? Do you mean you have to drop it off just beside the next attacking mob ? My bug only occurs at the very beginning of a turn, not during a turn, that would mean I might not have the same loop as you ....

Anyway, is there any "log file" that can be activated in the game ?? Or any file I could transmit to anybody for debugging ?
Reply With Quote
  #5  
Old 02-14-2013, 11:12 PM
roppetoppe roppetoppe is offline
Registered Member
 
Join Date: Feb 2013
Posts: 7
Default

The game has been running smoothly until today. I played just now for maybe 2 hours and it crashed to desktop about 5 times. Any idea?
Reply With Quote
  #6  
Old 02-15-2013, 06:25 PM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

Just read through what I've missed and it doesn't seem like too much since the hotfix. Let me know if you guys are still getting issues with anything that's been fixed per these hotfix notes.

Otherwise it looks like people are having hangups during combat and there's a problem where offering gifts to valkyries and then loading it does not reset the counter for how many gifts you have. Did I miss anything else?

RE hangups, another potential cause is old mods installed. Look inside your folders (typically King`s Bounty - Warriors of the North\sessions\addon) and make sure you're not using any old .kfs packs with .lua files inside of them. For example, I was using the mod to show you spell upgrade information in a tooltip but I didn't realize it had old lua files packed into it. Once I got rid of it, no more hangups.
Reply With Quote
  #7  
Old 02-18-2013, 11:14 AM
misterperson misterperson is offline
Registered Member
 
Join Date: Dec 2012
Posts: 3
Default

I apologize if this ends up in the wrong place, but I couldn't think of a better spot to post it, and no one else appears to have encountered the same issue recently.

Ever since the most recent steam patch, my current savegame (created on build 6250, the one released on Dec 6th) has not been awarding the proper amount of experience for a completed battle. I've instead been getting a very, very small amount of experience regardless of the size of the battle I complete. Loading previous saves have all encountered the same bug. I have not attempted to start a new game. Not long after launch, I heard of someone having a similar issue after obtaining the "Learning" talent. My current savegame does have rank 3 of learning, but I had never encountered this bug beforehand.

Is this bug at all fixable, or should I look to be starting a new game again? I can provide exact details about XP awards and/or the savegame file, if that's needed.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:54 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.