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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Sharpe watch AI fly an E3 and just observe the situation and the clock. I know they fly under different rules, but the pitch is used well by them.
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#2
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That all makes sense. What seems difficult is that it takes so long to change pitch compared to props with just two settings. Practice is obviously a must.
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#3
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Doesn't a 109E actually have the pitch control as switch on the throttle? It seems that lever on the dash depicted in CoD would be impossible to use while flying.
This is an interesting article here http://www.vintagewings.ca/VintageNe...tt-Bf-109.aspx |
#4
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Assign these funcion IN two button in your (HOTAS) throttle or joystick, or at least in keyboard. Sokol1 Last edited by Sokol1; 02-01-2013 at 03:00 PM. |
#5
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i dont think its too slow, e.i. its always possible to keep rpm low enough to not overheat even in dives, and basicaly its mainly a speed thing i guess, so when you keep turning sharp in some kind of turnfight so speed stays about same you can keep prop pitch setting and dont have to adjust much, as soon as speed changes adjust prop pitch, and as speed doesnt jump up or down prop pitch doesnt have to either, its all a constant flow, so its good you cant change it too quick. That would cause some kind of "overcorrection"...
Last edited by Widow17; 02-01-2013 at 03:21 PM. |
#6
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#7
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The clod have many bugs, but the 109s PP is accurate. The PP swich was placed in the center of the dashboard (E-1, E-3). When the AutoPP installed in E-4, this switch placed on the throttle (you can switch off the automatic PP, especially it does not working under 2000 engine rpm).
The VDM propeller pitch is electro-mechanical construction, not hidraulic. This is why slower than other systems (but reliable). The PP clock shows the propeller angle, 10 minute = 1°. The PP speed is 1-1,5°/sec, so it should take one full circle within 4-6 seconds. The clod modelled 1°/sec = 6 sec/1 circle. This is the bottom edge, but accurate. The 109 PP work with buttons only. The hotas axis operate the switch only (in the end positions), not directly the PP angle.
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#8
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Suggestion: Set your hat switch (Left and right or up and down) to control prop pitch.... most times you are after a setting of 2.3 or 2.4 so, once you are in the air, if you set the prop pitch around there and keep an eye on it, it shouldn't be too difficult to maintain that pitch even in a combat situation. After awhile you will get used to it and know when to increase it or decrease it (To always maintain that magic reading) when climbing, diving etc.
The auto prop pitch in the 109 is working pretty well now so, on occasions where I can't be bothered, it is usually safe to switch to auto when in combat.... though you will get the best performance out of the bird using manual. ![]() |
#9
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The Clod model of the "dash switch" is somewhat inaccurate, as the real one could be locked in the bottom position for feathering the prop.
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200 Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415 Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org ![]() |
#10
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This was in the game release while using an axis control for the pitch, and it worked just fine, it was removed for some reason...In the sense that once you select that position it is the lever then in the down"position and imagined locked/and is feathering, until you select a different position which then once selected, the lever would then be in the middle/neutral position...sadly gone now, another victim of a patch. EDIT: I just tried using the 0% pitch key and that works fine too in the older game, the feather key has never worked in game, but was not really needed, and not all aircraft does the pitch work properly. ![]() ![]() ![]() ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 02-21-2013 at 11:04 PM. |
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