Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-05-2013, 05:09 AM
nachtritter nachtritter is offline
Registered Member
 
Join Date: Mar 2010
Posts: 5
Default Thank You Ilya “Luthier” Shevchenko Re: A final message from Luthier

Ilya “Luthier” Shevchenko,
I have been a quiet reader of this site and others for as many years as I have enthusiastically followed the development of flight simulation since the beginning of Microsoft Combat Flight Simulator, MSCFS2 (WWII Pacific Theater), MSCFS3 (Battle for Europe), Jane's WWII Fighters, Microprose's Gunship, Jane's Attack Squadron, Rowan's Battle of Britain, the Microsoft Flight Simulator series (2002, 2004, X, etc), the evolution of the Lock On (and Flaming Cliffs and Black Shark) series, the emergence of the DCS series, (... you get the idea), and, of course, IL-2 Sturmovik: WWII Combat Simulation and every one of its impressive add-ons (Forgotten Battles, ACE Expansion Pack, Pacific Fighters) and most importantly of all, the community contributions that brought tremendous talent from around the world together to create maps and terrain and aircraft and take simulation to a whole new level. But, there has never been a flight simulator like Cliffs of Dover! I, along with many others waited for years as this was under development and I, along with many others were a little frustrated that it did not roll out as smoothly as we had hoped (some more than others it would seem from quietly reading the posts on this site over the years), but having flown many types of real military combat aircraft and having "flown" several generations of professional "combat" flight simulators, never has anyone come close to producing what Cliffs of Dover brings to the home computer. You, Oleg and the rest of the team deserve the flight simulation community's respect and praise for raising the bar for flight simulation to a whole new level. This program is nothing short of Awesome! And it is just a little sad, notwithstanding our understanding of the business side of the equation, that we will not see more development of this unparallelled flight simulator or that the code will not be provided to the community for it to take it to even further levels, as was done with IL2-1946.

Before I return to my normal status as quiet observer on this site, I wish to thank you so much for bringing your dreams of a totally immersive and accurate WWII flight simulation to a reality which can now be shared by enthusiasts around the world!

Ilya “Luthier” Shevchenko, Well Done! I hope you walk away extremely proud of your accomplishments and I hope you will continue to share your tremendous skill and passion with the flight simulation community around the world in the years to come!

Spasiba

Наилучшие пожелания
  #2  
Old 01-05-2013, 04:17 PM
jamesdietz's Avatar
jamesdietz jamesdietz is offline
Approved Member
 
Join Date: Oct 2007
Location: Seattle,WashingtonUSA
Posts: 758
Default

What he said ( above) doubled!
  #3  
Old 01-10-2013, 07:04 AM
Bartoszcze Bartoszcze is offline
Registered Member
 
Join Date: Apr 2011
Location: Warszawa
Posts: 15
Default new project

I thought that you and your team will now start working with 777 on the next il-2 over the eastern front? Isn't that true anymore?
  #4  
Old 01-10-2013, 06:15 PM
Buster_Dee Buster_Dee is offline
Approved Member
 
Join Date: Jun 2008
Posts: 219
Default

Only modelers I think.
  #5  
Old 03-02-2013, 06:31 PM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Quote:
Originally Posted by Bartoszcze View Post
I thought that you and your team will now start working with 777 on the next il-2 over the eastern front? Isn't that true anymore?
The IC publishers lost patience with Luthier, and the MG developers, and shut down the COD game engine development. The IC publishers obviously had discussions with 777 Studios on the merger to see who would stay, and who would go, from the COD development crew, some of it had to be very political, and cut throat.

Personally I think in the long run, IC publishing made a mistake, as IMHO the Cod game engine has far more potential than the ROF game engine. The ATAG modders are now seeing that vast potential, and it would have been even better if groups like the ATAG modders and developers were working in tandem taking ideas from each other, that would have only improved the product for everyone.

The BOS development should do OK if they greatly improve the user mission builder, and make it easier for users to create mods and content. I personally have some qualms as to 777 Studios behind the scenes involvement in the demise of the new IL-2 game engine, but some people will suggest they saved the sim, I'm not so sure. Time will tell.
__________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip
  #6  
Old 03-02-2013, 06:50 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

Quote:
Originally Posted by Chivas View Post
The IC publishers lost patience with Luthier, and the MG developers, and shut down the COD game engine development. The IC publishers obviously had discussions with 777 Studios on the merger to see who would stay, and who would go, from the COD development crew, some of it had to be very political, and cut throat.

Personally I think in the long run, IC publishing made a mistake, as IMHO . I personally have some qualms as to 777 Studios behind the scenes involvement in the demise of the new IL-2 game engine, but some people will suggest they saved the sim, I'm not so sure. Time will tell.

I said this very thing awhile back...if Jason reached out to 1C and initiated/lobbied for the talks to join forces with 1C, why then that would be sad.
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
  #7  
Old 03-02-2013, 06:50 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

For BoS to prosper CoD had(has) to die.
imo
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
  #8  
Old 03-02-2013, 06:53 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

Clod can never die, its just too good
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
  #9  
Old 03-02-2013, 08:04 PM
TBear TBear is offline
Approved Member
 
Join Date: Apr 2010
Posts: 16
Default

Pacific fighters gave me my place in the online world....

A huge o/ from me...

godspeed

former
6thIJN_Oiink
CO 6th Kokutai
JFC
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:59 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.