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#11
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You just have to register to access the websight, you don't have to be a member. Hope this helps
ATAG_Torric270 |
#12
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as i understand it they are keeping some stuff private until they are ready to stop any bitching going on before its even done.
well played atag looking forward to it ! |
#13
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Sorry to sound noobish but what's ATAG?
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#14
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#15
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The ONE and only english-speaking group that kept online-play alive during ever...
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#16
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Ahhhh. okay. I can understand that. Summer 2012 I was able to at least read the forums without registering, but if they have a pot simmering with good stuff, I can see the need of keeping things mum until they are ready.
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#17
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[QUOTE=skouras;491639]friday update
the ATAG guys prepare a new patch stay tuned... ![]() Excellent way to start the new year! Can't wait to see what they come up with. Thank you to all those working on this project. Salute. ![]() |
#18
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Macro is quite right that we have a growing team of programmers working on CoD in a section of ATAG that the public (including myself) has no access to. The reason we ask folks to register on the website's forum (which we all can access) is more mundane: spammers. Of late we've had an increasing number of spambot attacks which really mucks up the website/forum, requiring a few of us to "take out the trash" and clean things up. Fortunately, the info we ask you to register is absolutely minimal, but it does weed out the humans from the 'bots. Hopefully we'll see you there! ![]() Snapper
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Last edited by ATAG_Snapper; 01-05-2013 at 12:24 AM. Reason: Stupid iPad can't spell for beings. :( |
#19
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All it will take is a developer who is willing to push the boundaries. Last edited by Skoshi Tiger; 01-05-2013 at 12:55 AM. |
#20
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No for me its smooth multiplayer with 80+ Players plus AI flights. COD gives this and more!
Did I mention the brilliant results Mission builders and scripters are producing with the c# script. Working Radar, Co-op, refuel and rearm just to mention a few. COD has really set a standard that is going to take a lot of resolve and forward thinking on the part of developers to pass. Cheers! |
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