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  #1  
Old 01-03-2013, 02:21 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by IceFire View Post
I get the sense that about half of the reason we don't have cool stuff in a mainstream mod or in the stock product (4.XX, etc.) is that people refuse to get along in a civil manner.
One of the main "raisons d'être" of mods is freedom in development. With this freedom you get some good and bad things. It is good that more people is involved more things can be done and very often some obscure but still interesting things are done. This works fine as long as mods are isolated one from another but as soon as more complex things are developed you can't avoid clash between the mods.

When that happens cooperation is necessary and that goes against "freedom" which is probably most attractive thing with modding. Suddenly, modder can't do whatever he wants and many are not willing to accept this. Add to this that modded game is ever changing and that require many mods to evolve too, which in turn force modders to commit to upgrade their mods to the latest popular pack. In the end what started as fun becomes almost like work. Instead of working on cool features one has to spend time on making his mods compatible with something that will be obsolete in couple of weeks.

For that reason it is inevitable that only long term successful projects are those where there is a strong core of people which share common interest and vision.
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Old 01-03-2013, 09:22 PM
_RAAF_Firestorm _RAAF_Firestorm is offline
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Brilliantly insightful post FC99.
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Old 01-03-2013, 10:54 PM
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ElAurens ElAurens is offline
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Indeed.

Thank you sir.
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Old 02-14-2013, 08:29 AM
Bearcat Bearcat is offline
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Quote:
Originally Posted by FC99 View Post
One of the main "raisons d'être" of mods is freedom in development. With this freedom you get some good and bad things. It is good that more people is involved more things can be done and very often some obscure but still interesting things are done. This works fine as long as mods are isolated one from another but as soon as more complex things are developed you can't avoid clash between the mods.

When that happens cooperation is necessary and that goes against "freedom" which is probably most attractive thing with modding. Suddenly, modder can't do whatever he wants and many are not willing to accept this. Add to this that modded game is ever changing and that require many mods to evolve too, which in turn force modders to commit to upgrade their mods to the latest popular pack. In the end what started as fun becomes almost like work. Instead of working on cool features one has to spend time on making his mods compatible with something that will be obsolete in couple of weeks.

For that reason it is inevitable that only long term successful projects are those where there is a strong core of people which share common interest and vision.
Well in light of the time between patches..... (I'm just saying....)
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