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#1
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People were certainly vicious about the game and the Dev. Team but not without good reason. The game was dreadful when it was released and there was genuine disappointment in the community about a game we had been anticipating for years. I feel certain that with better communication with the community it may have been possible to turn thing around but of course that's easy to say in hindsight. Who knows what was really going on behind the scenes. What saddens me is the lost potential. The multiplayer side of the game is now highly functional and in my view maybe just two or three patches away from masterpiece status. If the game is to be left to die on the vine then that will be a very great shame and frankly, quite amazing.
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#2
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refusing to do a 1944 plane set with p51 p47 and fw190 is just dumb, this plane set would have sold alot more copies and we all know this to be a fact!!!
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#3
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Besides, you do a 1944 sim you have a lot more planes/objects/maps to make. Way too much. If they really wanted to have a hit, it would have been functional, and it would have been in North Africa.
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#4
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Without polemics, and having been always a supporter of this sim, I cannot buy into the "blame the customer" theories.
The whole SoW-CloD-BoM venture is a perfect example of how not to run a project. Catastrophic mistakes were made years before the release, crippling the product beyond hope, and wasting huge amounts of money without any logic as we learned from former team members one year ago. The release of a broken product destroyed the credibility of the team and depressed the sales. I would say a word about Luthier's leadership, but kicking the loosers is not my cup of tea. He had the power, he had the time, he had the resources, he had the Il-2 name and reputation. He failed. Let's watch at Jason's results, trying to suppress emotions and judge in an objective, dispassionate way their product, as a true flight sim fan should always do. Best wishes, Insuber |
#5
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Russian corporations are very different from western corporations. Last edited by Ataros; 12-26-2012 at 09:41 AM. |
#6
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Of course management primarily looks at sales and not forum postings. But OF COURSE an orchestrated campaign of hate is also going to affect sales. So many people have looked at my movies and commented, "wauw, this sim looks fantastic, but I only read online that it was crap, what gives?".
The haters really got what they wanted so dearly, the demise of the franchise, and now they try to pretend they played no part in it. Disgusting.
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My Il-2 CoD video web site: www.flightsimvids.com |
#7
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i didnt mean it was people fault
it was not my fault yet feel it like a personal failure as a flight sim fan but not point pointing fingers
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#8
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This game sucked all the way until the last patch, that's the truth - and you can't expect to successfully sell a minor grade product. You could only delay the economical failure of such a product with positive propaganda - but you can never turn it away. |
#9
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Yer it was perfect out the box, you dont remember these very small problems then... Epilepsy filter Massive stutter over land at release Full screen problems Having to choose between sound and trees for 3 months CTD's after 5-20mins for 4 months for over 50% of people Floating ships Crap offline campaigns Non starting hurricanes Crap AI Sli...fixed in next driver release...(yer flippin right) These problems were just made up and anyone who pointed these out were working in secret with 777 in a massive world wide conspiracy. ![]()
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#10
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Last edited by JG52Uther; 12-26-2012 at 09:02 PM. Reason: Tree again... |
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