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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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Thread Tools | Display Modes |
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#1
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As a last resort , you can disable his fiery hexes in loki.atom file
wave { class=scripted script_attack=loki_boss_wave_attack ad_factor=1 custom_params { damage=200-300 typedmg=fire stun=0 traps=7 (replace 7 with 0) time=1 } } At least this way , you can still have a fight with him. |
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#2
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Quote:
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#3
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ok, fiery hexes is the problem.
A summoned unit by loki walking on a hex is causing the crash. |
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#4
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Could you please zip the save before this crash, upload it here (you can attach a zip file to a post) and describe the steps needed to reproduce this crash? We can't reproduce it, units are moving normally over Loki traps in the current version. Thanks!
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#5
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Here you go:
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#6
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Get crashed again and again (build 6450), until I changed the combat speed to "Normal"
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#7
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@ckdamascus didnt change anything, that save is the way i went into the fight. However the game crashes sometimes also in other fights too. useally with the loki rage skill and the golem rage skill. |
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#8
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Loki Rage crashing is symptomatic of the old versions of the game. I'm really curious if you tried casting Pygmy, what the enemy HP would be. Also, I'm curious if Avenging Angel is broken for you or not. Or perhaps you didn't delete every file except the .kfs files in sessions/addons (2 of them) and a locations directory. Last modified date time for loc_ses.kfs and ses.kfs is going to be around 12/6/2012. |
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#9
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Executioners ran into the fiery hexes about 3 times, no crash. I even intentionally ran an ancient phoenix into the fiery hex, no crash. His own units ran into the fiery, no crash. Even beat him no loss, no crash. Can you describe the procedure to crash? I'm using build 6250, did not change your gear, just went to fight Loki immediately upon load. |
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