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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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First island's House of Jotun isn't faulty at all. You just need your pegasus (winged horse) to fly to it. I just never bother since it is a huge waste of game time to go back to the first island so soon. It is on the side of the big mountain thing. You can still go back there if you want. Sail to Greenwort, then 'fast travel' back to the first island. So, basically fly past the mountain a bit, change view of the screen so you can see the side of it, and land carefully by the side of the mountain (there will be a small platform on the side of the mountain. Look for the big gold thing to denote it is a shop. |
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#2
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Now I have ice prison. I don't care much about the score. So I've been to various islands multiple times. I got the trapper medal lvl3 (all the way from 0 to 100) in 2 battles with 2 very weak stacks I left on the 1st island (5 inquisitors in 5 stacks of 1, trap, rune word, chargers, ice wall, gift or resurrection). Thank you, ckdamascus! |
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#3
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Wait, how the heck did you get 100 trap kills with 2 stacks? I thought it doesn't work on your own units? Or does it?!?! Were you able to defeat the enemy now with Ice Prison? Sure, no problem! |
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#4
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@ckdamascus
Old but funny tactic for traper medal : take some strong unit to deal with enemy and then take 10 inquisitors (split them in 1 + 1 + 1 + 7, 5th slot is some dragon best). Let dragon kill enemy but leave some weak range stack alive and then use trap 1st lvl in front of your inquisitor , move him on trap to die it will count for medal and give you lots of mana from transmutate skill in magic tree if you took it. Then revive dead inquisitor with some of others and repeat this as much as you can (you can get 3rd lvl medal in 1 battle with this). But dont kill stack of 7 inquisitors because on them you cast phantom when you use revive on other 3x1 stack. |
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#5
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When out of resurrection you can use the spells Gift, Resurrection or Phantom on the inquisitors. When out of mana use the Calm Rage spell to convert rage to mana. When out of rage, use either the inquisitor's rage ability (I forget its name) or the spells Rune word + Chargers (this gives both rage/mana, but usually more rage). The enemy should be weakened and then blocked with Olaf's Wall (2nd ability) or Blind/Ice Prison/Slow etc. And yes, I finished the battle against the undead army in the tower in 10 rounds (runemages cloning, lots of fire damage) - see the attached image. 1 loss |
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#6
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I think I probably knew that a long time ago, but I was so into the no loss thing I forgot!
Ah that is a heck of a way to do it though! To be fair, it goes really fast if you are a Soothsayer anyways since as you get more traps, you kill faster. However, that trick is awesome for Vikings hmmm but to be fair, I don't know if I want traps anymore since I rely on uncontrollable summons a lot. Hah, I skipped Olaf's wall (as a Viking). Woot! Good job! Oh man, I HATE it when that happens. Wow, so I guess that Ice Prison really made a difference. Good old Divide and Conquer strategy. |
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#7
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I used Ray of Light as weapon, Silver Chain Mail (-15% attack enemy undead) as armor, a Depth of Thought scroll (+10 intelligence) and a Dragon of Chaos scroll.
Greasy Mist + Gudrida's rage to set the enemy on fire + Fire Rain/Flaming Arrow were the best damage dealers (fire damage). Blizzard's cold damage also helped. The rune mages (2 stacks) were first cloning black unicorns as cannon fodder and later paladins for resurrection. The chaos dragon died quickly but distracted the enemy in the first turn. |
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#8
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Mhh funny, you had alot more necros and archers then my fight, yet you did 100k less damage then me.
Ice Prison + Hildas Arrows? |
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