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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 12-09-2012, 03:56 AM
BenSt88 BenSt88 is offline
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I think we can remove the "King's Tear" w/ no reward "bug". No spoilers, but they should simply remove the word "Reward" from the text screen.

I'm afraid Kamikaze is not fixed in 6250; I had the exact problem as described in 6249. Bomb didn't drop & explode; screen froze up shortly thereafter; had to force quit my way out.

Maybe this is a plot device, but I can't destroy the 5th level artifact "Necklace of Yodur"--even when I have a 2nd one. I have the 3rd tier of Artifactor.

In Hades, there are 2 building-type (i.e., you can buy troops) "Blood Pentagrams". But they don't get a building icon on the map. They should.

When using the belt "Chain of Chance" lately (awesome item!), even though the enemy is affected by X, the text says: "Fatal Luck! A chain of accidents cursed the enemy force: [cpsn_] NF." Everything after the colon is in red text. EDIT: this is not that common, but happens from time to time.
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  #2  
Old 12-09-2012, 05:05 AM
Adjutant Adjutant is offline
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@Nirual : Thanks - Do you know of a link or source where I can find these King's Bounty console commands (i.e. delete command), at the moment I only know of only one command : 'item cloth_pack'. I see CamelotCrusade also mentions the delete command at the beginning of this thread, and I've tried 'delete cloth_pack' and 'delete item cloth_pack' but neither work.

@CamelotCrusade : I started playing the moment it was released on steam, not sure which version that was. Currently I am playing v1.3.1 (6250), and I only ran into the two problems 9 hours ago, therefore 6250 is still bugged for these two quests. I worry that I've accidentally fought some invincible battle before I shouldn't have, or perhaps the plundered stylist bug is causing the engine to get stuck for 'heir to the throne' as well?
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  #3  
Old 12-09-2012, 06:58 AM
Nirual Nirual is offline
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Quote:
Originally Posted by Adjutant View Post
@Nirual : Thanks - Do you know of a link or source where I can find these King's Bounty console commands (i.e. delete command), at the moment I only know of only one command : 'item cloth_pack'. I see CamelotCrusade also mentions the delete command at the beginning of this thread, and I've tried 'delete cloth_pack' and 'delete item cloth_pack' but neither work.
I honestly don't know much about these commands, I based my post on what I recall from threads discussing these issues, which, fortunately for me, I never ran into (though I did encounter other quest bugs which cannot be circumvented so easily).
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  #4  
Old 12-09-2012, 07:02 AM
Nirual Nirual is offline
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Quote:
Originally Posted by BenSt88 View Post
Maybe this is a plot device, but I can't destroy the 5th level artifact "Necklace of Yodur"--even when I have a 2nd one. I have the 3rd tier of Artifactor.
You needed the necklace on the first island, so its a quest item. Not really a bug in and of itself, but its kinda silly that you can get more than one. I've also had dragon teeth being sold here and there (if you get 5 of those, you get the Necklace) which also makes little sense.
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  #5  
Old 12-09-2012, 10:09 AM
Fatt_Shade Fatt_Shade is offline
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@ckdamascus
Quote:
New bug.

I have a pandemonic mask (+10 rage), and if I fight the keepers it turns into a (+15 rage / -1 initiative) enemy mask.
OR, I can pay 10K and get the upgrade for free.
Turns out, if you fight with the mask on enough times, it automatically "upgrades", except in my case it downgraded it back to the +10 rage item.
I dont think this is bug. Pandemonic mask have moral, and lose it over time like any other moral item. After enough fights it drop to 0 and you have to suppress to gain control over it again.
Code:
pandemonik_face {
  category=o
  image=heroitem_artefact_pandemonikface.png
  hint_config=object_item
  label=itm_pandemonik_face_name
  hint=itm_pandemonik_face_hint
  information_label=itm_pandemonik_face_info
  maphint=
  mapinfo=
  atoms {
    1 {
      atom=
      lu=template_item_mb
      label=
    }
  }
  price=60000
  maxcount=0
  level=5
  race=demon
  use {
    moral=90
  }
Now what exactly cause it to lose moral, i have no idea but fact is it loses moral over time.
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