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  #1  
Old 12-08-2012, 01:11 PM
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_YoYo_ _YoYo_ is offline
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Quote:
Originally Posted by 310_cibule View Post
Having you here YoYo - BTW.

What is the reason one must switch the autopilot on while takin' off (as the manual states)? Does this have anything to do with commmunication with the rest of the flight? Any idea?
As I remember it can be two things:

1/ in betas was a problem with engine on the ground (from the beginning was to hot so You can overheat engine without start), dont know now its a fixed, perhaps yes (near 2 months dont fly in Cod), turn on autopilot solved this problem
2/ AI problem - start in formation (auto solve this problem)

but Im on Your side, no autopilot ; > and any facilitations .
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Last edited by _YoYo_; 12-08-2012 at 01:19 PM.
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Old 12-08-2012, 02:26 PM
csThor csThor is offline
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As I understand it the engine has problems "recognizing" a player-flown airraft if the autopilot is not used at the beginning. It's some kind of initialization bug which can cause all kinds of problems with scripts and triggers. These may fail to load/fire properly if the engine hasn't recognized the player-flown aircraft.
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Old 12-08-2012, 03:46 PM
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Thx, guys, I will test it.
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