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Pilot's Lounge Members meetup |
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Thread Tools | Display Modes |
#11
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#12
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Graphics and multiplayer? Certainly. Immersion and single player campaign? I don't think so. Red Baron 3D has had fantastic campaign, RoF comes pretty close now but it took them quite a long time and it's still not as good as that old relic. Same for the other titles. I am not nostalgic but the OP has a point here.
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Bobika. |
#13
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CoD looks great but its souless, difficult to setup and has an impossible FMB for the average user (scripting wise). Some of the "old relics" had immersion and a sense of you actually being part of something, also a manual that made sense ![]() . |
#14
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Good grief, has the world ended...an KG26_Alpha post on here I can agree 100% with....right, now back to the canines and felines falling from the sky....
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#15
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B17 The Mighty 8th is still an awesome game that has not been matched since. I used to love changing the crews names to my friends names and seeing who bought the farm, plays like an older version of FTL. Also it was one bombsight that I could work without charts or 20+ attempts to learn it. Watching the bombs hit their targets was a pretty spectacular sight as well.
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Intel Core i7 920 2.66Ghz (Nehalem) @ 3.33Ghz Gigabyte EX58-UD3R Intel X58 OCZ 6GB DDR3 PC3-10666C9 1333MHz Gold (3x2GB) Triple Channel DDR3 Gigabyte GeForce GTX 670 Windforce 3X 2048MB GDDR5 Samsung SpinPoint F1 1TB SATA-II 32MB Cache |
#16
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Of course now we get these big digital manuals , but just somehow not the same...
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Don B EVGA X79 Dark MB| I7 4820Kcpu @ 4.5 ghz|16gb Corsair 2100 MHZ DDR3 ram|EVGA GTX 970 FTW 4GB |SoundBlaster Z PCIe soundcard | TM Warthog HOTAS | Saitek Combat Pedals | Track IR5 | Windows 8.1 64 bit |
#17
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I still read through the paper IL-2 manual on occasion...I hate reading from a PC file too
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#18
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#19
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![]() GO! Do it! Tell us how it went... ![]() |
#20
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Proof that a picture is worth a thousand words!
![]() Truth be told, I have all those old games too, played them and loved them.. The big difference between those games and now is the online play aspect.. In the early 90s online was a very new thing.. Most of those games didn't even have online options! ( I know Pacific Air War 1942 did, played it in H2H mode via comports once or twice) Thus those games HAD TO HAVE GOOD OFFLINE play because there really was no other valid way to play those games.. Thus the focus on the OFFLINE play against AI has shifted to ONLINE play against real people That is where the focus is now (the reality of it all) Would it be nice to have both? Sure it would! And in a perfect world that would be the case. But here in the real world where there is limited time and money to do things the bulk of the time and money will be spent on the new focus (aka ONLINE play)
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 12-04-2012 at 02:48 PM. |
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