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#1
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If any of you have ever flown in an aircraft you would have been keenly aware of every joss-el and bump, and every alt up and down while trying to fly along level. I'm very surprised that nobody seems to care about that in this finale vers,. Airframe is rock solid never moving, same with gauge needles, gun sight and firing a gun, prop wash while behind your target, I could go on...this is supposed to be a sim
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#2
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I suspect there probably is provision for them in the game engine, but the effect on framerate and playability probably led to their being dropped, in the same way we lost dynamic weather effects. In any case, your issue is more a game wide phenomenon, rather than being limited to a single aircraft. |
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#3
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Thanks Buzzsaw, I don't hear much from the community on this, just afraid the devs will assume that we don't want it, and leave it out of future releases.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#4
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I encountered a strange thing today when i flew offline with my E3.
I had normal temps on Oil and Coolant when i landed and they still where normal on the ground when i turned off the engine. But soon the coolant temp just begun to rise, and smoke came out from the radiators and then the engine overheated and spew oil all over the windscreen... Anyone had this happen? |
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#5
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Imho this shld be in every sim |
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#6
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There should be three versions of the game: 1. Allied superiority - Everything allied is better and physics only works for the Axis 2. Axis superiority - Everything Axis is better and physics only works for the Allies 3. Physics is universal
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#7
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