Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

Reply
 
Thread Tools Display Modes
  #1  
Old 11-29-2012, 05:14 AM
LegendMaker LegendMaker is offline
Approved Member
 
Join Date: Nov 2012
Posts: 20
Default

Quote:
Originally Posted by Nirual View Post
I went in after completing the quest and I could simply leave again.
I guess it depends when we each completed the quest, patches wise. I completed it after build 6249, and the result was that I was trapped, with the same "now you must find a way out" message as the 1st time, except that the cup mechanism was gone and the door closed behind me. I suppose you completed it earlier than build 6249 in your game?

Quote:
Originally Posted by ckdamascus View Post
In short, there is definitely something wrong with those obstacles now in this current patch.
Thank you.
Reply With Quote
  #2  
Old 11-29-2012, 07:08 AM
Nirual Nirual is offline
Approved Member
 
Join Date: Nov 2012
Posts: 170
Default

Quote:
Originally Posted by LegendMaker View Post
I guess it depends when we each completed the quest, patches wise. I completed it after build 6249, and the result was that I was trapped, with the same "now you must find a way out" message as the 1st time, except that the cup mechanism was gone and the door closed behind me. I suppose you completed it earlier than build 6249 in your game?
I'm not entirely sure if it was before that build, but I definitely started the playthrough before that patch. I didnt get the quest to find a way out either.

Quote:
Originally Posted by ckdamascus
Also, NEW BUG
Critical hits from accidental friendly fire seem to ignore all defense or resists. Or maybe critical hits ignore all defense? Somehow I don't see how a fire flood from red dragon should ever deal 974 damage crit damage to a black dragon. Ever.
How many red dragons? the fire immunity is "only" 80% resistance
Reply With Quote
  #3  
Old 11-29-2012, 07:33 AM
dainbramage dainbramage is offline
Approved Member
 
Join Date: Jul 2009
Posts: 58
Default

Quote:
Originally Posted by Nirual View Post
How many red dragons? the fire immunity is "only" 80% resistance
I was going to post the same, but assuming guardian medal lvl 3 and similar attack and defence, a fire flood crit is only 22 damage per red. That's a lot of reds you need to reach 974...
Reply With Quote
  #4  
Old 11-29-2012, 11:54 AM
Highborne Highborne is offline
Approved Member
 
Join Date: Jul 2011
Posts: 45
Default

I am on the latest patch, and when I try to equip the Celestial armor you get at the start of the game, it crashes 100% of the time...
Reply With Quote
  #5  
Old 11-29-2012, 12:41 PM
Rork Rork is offline
Approved Member
 
Join Date: Jun 2010
Posts: 37
Default

I fought a six-assassin stack army and I opened the battle with Magic Shackles level III. Imagine my surprise when only 2 stacks were affected, even though the spell says "All troops".
Teleport split my Paladins into two stacks - see attachment.
Three crashes in a row after defeating Loki, every time I click the OK button for the achievement: is there any workaround for this? I'm one step away of giving up on this obviously unfinished product.
Attached Images
File Type: jpg screen_121128_001.jpg (660.2 KB, 13 views)
Reply With Quote
  #6  
Old 11-29-2012, 01:06 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by Rork View Post
I fought a six-assassin stack army and I opened the battle with Magic Shackles level III. Imagine my surprise when only 2 stacks were affected, even though the spell says "All troops".
Teleport split my Paladins into two stacks - see attachment.
Three crashes in a row after defeating Loki, every time I click the OK button for the achievement: is there any workaround for this? I'm one step away of giving up on this obviously unfinished product.
Wow, that's pretty crazy. I never bothered with Shackles Level 3, however you do realize it only works if their leadership is < a certain amount?

Replay battle
Right click over enemy stack that did not shackle.
Mouse over "leadership". It tells you how many leadership points the stack has in total.
Next, go to your spellbook, mouse over magic shackles, and it says how much enemy leadership it will work on.

If you are playing impossible, magic shackles will rarely work in round 1.

The reason why I don't bother with magic shackles is because it only works if the enemy stack has < leadership than the stated amount. Considering I fight 110K leadership stacks, you can see how it is of no use to me.

As a mage, my magic shackles only works on enemy stacks with <= 53K leadership.

As for teleport splitting, that isn't normal. I use teleport a fair amount and never ran into that issue though but I'm not surprised. I never had a Dragon of Chaos before so maybe it is somewhat related.

As for the Loki thing, I clicked through his dialogue and pressed enter really fast, then hit quicksave.

I think I just use the mouse button to click through the victory dialogue, then press [enter] on keyboard to eliminate achievement then f5?

Same thing happened to me and I unlocked the achievement too haha! Had to redo the battle.

Also, what build are you on?
Reply With Quote
  #7  
Old 11-29-2012, 01:20 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default To cameleot

I "think" I figured out what build the initial build was...

It's Build 6246 (same as the other one, rolls eyes).

So now I have copies of

Build 6246 Initial Release
Build 6246 (nov-02) patch (data/data.kfs, data/patch_001.kfs, session/addon/location directory, session/addon/loc/ses.kfs files)
Build 6249 (nov-20) patch (data/data.kfs, data/patch_001.kfs, session/addon/location directory, session/addon/loc/ses.kfs files)
Reply With Quote
  #8  
Old 11-29-2012, 03:36 PM
Rork Rork is offline
Approved Member
 
Join Date: Jun 2010
Posts: 37
Default

Quote:
Originally Posted by ckdamascus
Wow, that's pretty crazy. I never bothered with Shackles Level 3, however you do realize it only works if their leadership is < a certain amount?
If you are playing impossible, magic shackles will rarely work in round 1.
I'm also playing mage on normal and practically never used shackles. I haven't checked the leadership of the assassins, but their stack values were around 300. Can't replay the battle, I'm way beyond it now and I solved it in other more... direct ways .
One other thing that pops up was that even though I didn't move any of my army from their starting hexes, the enemy assassins moved and on the 2nd turn still used their backstab ability, repeatedly on the same unit. I don't remember being able to use my own assassin unit (when I had one) the same way. Backstab always worked as soon as an enemy unit moved, not otherwise. So is this another bug, blatant AI advantage or something that I simply didn't know about?
If anyone's interested in checking this and assuming that particular enemy spawns on a regular basis, it can be found in Grotland, in Rod Rotmouth's cave.

Quote:
Originally Posted by ckdamascus
As for teleport splitting, that isn't normal. I use teleport a fair amount and never ran into that issue though but I'm not surprised. I never had a Dragon of Chaos before so maybe it is somewhat related.
Nope, I've had that bugged Dragon since times immemorial and I used teleport on several other occasions with no problems.

Quote:
Originally Posted by ckdamascus
As for the Loki thing, I clicked through his dialogue and pressed enter really fast, then hit quicksave.
I think I just use the mouse button to click through the victory dialogue, then press [enter] on keyboard to eliminate achievement then f5?
Same thing happened to me and I unlocked the achievement too haha! Had to redo the battle.
Ugh. I'll try that one too and report back later, thank you.

Quote:
Originally Posted by ckdamascus
Also, what build are you on?
1.3.1.6246

Something else I've noticed: I've got two helmets, Tournament Helmet (Knight set, gives +400 Leadership) and Prince's Crown (Vampire set, gives +500 Leadership). Trouble is, when I swap the former with the latter, my leadership actually goes down in regards to the elves and ranger units. I don't have either set completely equipped, so what gives?!?
Which reminds me that the first time I defeated the dragon holding Tyr's (or whatever his name is) armor, right upon completion of the fight the game loaded it again from the beginning, but with my army, rage and mana at their values from the end of the previous fight. Nice, isn't it?
Swear to God, it is downright unbelievable how this game was released in such a state, esp. considering the fact that it changes virtually nothing in terms of engine, gameplay, UI, units or even items.

Last edited by Rork; 11-29-2012 at 03:56 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:22 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.