Hi kodiak.
I put your script in as suggested and it worked, thanks. But the problem is it seems to affect other things.
I have a mission that spawns He 111's when a truck is destoyed. (I believe you know it, Salmo has been helping with it also). Anyway, even though i can't get my mission to work, i put your script in the mission i copied from Salmo (which does work) and it stopped the bombers from spawning. So i deleted the cs. file and they worked again.
I don't get it !!! When I open the script in FMB and put in the trigger info etc, it doesnt create a cs file, all triggering info is stored in the mis.file as you know. But anything in the script tab of the script box seems to create a cs.file ( i think i'm correct so far ?). So why then would your script file interfere with the bombers spawning?
There seems to be way to much unneccessary crap in this FMB.
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