Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Performance threads

Performance threads All discussions about CoD performnce

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 11-20-2012, 12:12 AM
bw_wolverine's Avatar
bw_wolverine bw_wolverine is offline
Approved Member
 
Join Date: Jun 2010
Location: Toronto, Canada
Posts: 622
Default

Yeah, I recalled that after I did the update.

I seem to have tracked it down though. It seems to be related to the amount of objects I've put in a mission and then hosted locally. Specifically:

I have an English Channel map with spawn locations at many airfields and 3inch AAA guns placed in many many locations. Previously, the map had run fine. However, recently I upped the number of AAA spots. I tested the map with removing the AAA I'd added and the shading went okay. Shadows fine and all.

So it seems that if you're hosting locally, adding too many active objects into the map can do weird things to your graphics?? Not completely confirmed yet, but it seems like that's what was going on.
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP

No.401 Squadron Forum


Using ReconNZ's Pilot Log Book
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:55 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.