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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 11-03-2012, 10:40 AM
tiberiu tiberiu is offline
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I agree with OP. THe only way to have fun with this game, if you want challange , is to self-impose rules. Do not use overpowered units (basically, all lvl 4 and 5), do not use overpowered spells (again, there are like 10 of them).

I can only wonder how playing the game on "Normal" would feel like. Seems to me its not made for brain scientists, if Impossible is absurdly easy, Normal is probably a joke.
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  #2  
Old 11-03-2012, 10:43 AM
DGDobrev DGDobrev is offline
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Quote:
Originally Posted by tiberiu View Post
I agree with OP. THe only way to have fun with this game, if you want challange , is to self-impose rules. Do not use overpowered units (basically, all lvl 4 and 5), do not use overpowered spells (again, there are like 10 of them).

I can only wonder how playing the game on "Normal" would feel like. Seems to me its not made for brain scientists, if Impossible is absurdly easy, Normal is probably a joke.
I would urge you to check the KBAP/CW forums and check all the challenges suggested by IMPY. That guy knew how to give a challenge, and he used the exact rules you suggest. I had more fun with his challenges than ever before. It made the battles fun, intense, interesting... Where you would go as far as to care about your single awesome Lvl 3/lvl 2/lvl 1 stack who was all-important (DRYADS/Fairies anyone???) and make sure you dont lose much of it?

Yeah! That was a challenge. And we don't talk about no-loss too. it was about beating the game on impossible with the worst units possible. That created a story worthy of a song!!! How Drydas overwhelmed Black Dragons, even though the dragons are completely impervious to Dryads attacks by spawning tons of Thorbns and imbuing the Thorns with various spells (0% poison resistance for Black Dragons??? ANYONE???)
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Last edited by DGDobrev; 11-03-2012 at 10:49 AM.
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  #3  
Old 11-03-2012, 10:43 AM
manarod manarod is offline
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on freedom there is that quest to kill three pirate ships. The first was weak! And that baron that cut trees in the elven isle is weak to
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  #4  
Old 11-03-2012, 01:04 PM
zjazd18 zjazd18 is offline
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Same issue here, I'm level 40 skald with around 25k leadership and pretty much enemies range is from very weak to equal in strenght and this is impossible... Dunno if my game bugged or what coz freedom island battles end up in 1-2 rounds, i decided to dont even pursue enemies that are runing away (very weak stacks). I had level 3 learning and tatctics treatise shortly after first island and focused on gifted warrior but still i shouldnt be that overleveled, i dont remember so many weak stacks in other KB games on impossible difficulty.
And i havent bought my own troops since i went to Marlassar then to Western Freedom Islands, now I'm on the Eastern part still without buying, so the game would be even easier, I'm short on about 15 royal griffins, so about - 5k leadership.

Last edited by zjazd18; 11-03-2012 at 01:10 PM.
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  #5  
Old 11-03-2012, 05:20 PM
Nevar Nevar is offline
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I have a feeling you're not supposed to do Freedom Islands and Merlassar after Demonis. I'm playing on hard with a Soothsayer and Demonis is kicking my butt. Freedom Islands and Merlassar's mobs, at least, seem to be designed for the time you're in Greenwort. It never even occurred to me that those areas were for later.
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  #6  
Old 11-03-2012, 05:39 PM
zjazd18 zjazd18 is offline
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Originally Posted by Nevar View Post
I have a feeling you're not supposed to do Freedom Islands and Merlassar after Demonis. I'm playing on hard with a Soothsayer and Demonis is kicking my butt. Freedom Islands and Merlassar's mobs, at least, seem to be designed for the time you're in Greenwort. It never even occurred to me that those areas were for later.
Well definietly, but they are that weak after finishing Arlania... I'm done with Eastern Islands and now off to Demonis, and it's looking much better, some fights are strong or very strong, but still some weak stacks around.
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  #7  
Old 11-03-2012, 06:17 PM
Nevar Nevar is offline
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Quote:
Originally Posted by zjazd18 View Post
Well definietly, but they are that weak after finishing Arlania... I'm done with Eastern Islands and now off to Demonis, and it's looking much better, some fights are strong or very strong, but still some weak stacks around.
Aren't you a Level 40 Skald, though? Your leadership is immense compared to the other classes. I mean my Soothsayer and my Skald are only 6 levels apart but my Skald has way more than double my Soothsayer's leadership.

I don't think it's an issue if a Skald is finding much weaker troops. It would be if the other two were, though.
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  #8  
Old 11-03-2012, 09:40 PM
Razorflame Razorflame is offline
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well it's just a fact that the first island is Overpowered hard
and after that the game just get's easier and easier

so GJ on that 1c!(NOT)
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  #9  
Old 11-05-2012, 12:47 AM
Bhruic Bhruic is offline
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Quote:
Originally Posted by Nevar View Post
I have a feeling you're not supposed to do Freedom Islands and Merlassar after Demonis. I'm playing on hard with a Soothsayer and Demonis is kicking my butt. Freedom Islands and Merlassar's mobs, at least, seem to be designed for the time you're in Greenwort. It never even occurred to me that those areas were for later.
How exactly have you managed to do those? I still haven't got a map to get to Freedom Island (I have done Merlassar), and I've already finished the Demonis stuff. Heck, I'm now stuck on Zalnaron - bastard is so OP it's not funny. I'd love to be able to head off somewhere else to get some more levels to actually have a shot at doing this guy, otherwise there's no way I'll get past him without cheating. Seriously, who thought that 2x9400 stacks of Skeleton Archers - not to mention 450 Necromancers + Ghosts, Vampires, Skeletal Dragons, etc - was a realistically doable fight? Hell, just one stack of the archers is 131,600 leadership. I've got 17,144 as a level 42 Soothsayer.
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  #10  
Old 11-05-2012, 01:15 AM
zjazd18 zjazd18 is offline
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Depends if you want to use piss easy strategy or not, pick rune mages and paladins, then phantom them to ifinity, basicly u can do it with those 2 so 3 others are w/e u want.
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