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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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I agree with OP. THe only way to have fun with this game, if you want challange , is to self-impose rules. Do not use overpowered units (basically, all lvl 4 and 5), do not use overpowered spells (again, there are like 10 of them).
I can only wonder how playing the game on "Normal" would feel like. Seems to me its not made for brain scientists, if Impossible is absurdly easy, Normal is probably a joke. |
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#2
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Yeah! That was a challenge. And we don't talk about no-loss too. it was about beating the game on impossible with the worst units possible. That created a story worthy of a song!!! How Drydas overwhelmed Black Dragons, even though the dragons are completely impervious to Dryads attacks by spawning tons of Thorbns and imbuing the Thorns with various spells (0% poison resistance for Black Dragons??? ANYONE???)
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Last edited by DGDobrev; 11-03-2012 at 10:49 AM. |
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#3
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on freedom there is that quest to kill three pirate ships. The first was weak! And that baron that cut trees in the elven isle is weak to
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#4
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Same issue here, I'm level 40 skald with around 25k leadership and pretty much enemies range is from very weak to equal in strenght and this is impossible... Dunno if my game bugged or what coz freedom island battles end up in 1-2 rounds, i decided to dont even pursue enemies that are runing away (very weak stacks). I had level 3 learning and tatctics treatise shortly after first island and focused on gifted warrior but still i shouldnt be that overleveled, i dont remember so many weak stacks in other KB games on impossible difficulty.
And i havent bought my own troops since i went to Marlassar then to Western Freedom Islands, now I'm on the Eastern part still without buying, so the game would be even easier, I'm short on about 15 royal griffins, so about - 5k leadership. Last edited by zjazd18; 11-03-2012 at 01:10 PM. |
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#5
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I have a feeling you're not supposed to do Freedom Islands and Merlassar after Demonis. I'm playing on hard with a Soothsayer and Demonis is kicking my butt. Freedom Islands and Merlassar's mobs, at least, seem to be designed for the time you're in Greenwort. It never even occurred to me that those areas were for later.
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#6
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#7
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I don't think it's an issue if a Skald is finding much weaker troops. It would be if the other two were, though. |
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#8
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well it's just a fact that the first island is Overpowered hard
and after that the game just get's easier and easier so GJ on that 1c!(NOT) |
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#9
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#10
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Depends if you want to use piss easy strategy or not, pick rune mages and paladins, then phantom them to ifinity, basicly u can do it with those 2 so 3 others are w/e u want.
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