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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 11-02-2012, 05:43 AM
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Quote:
Originally Posted by 5./JG27.Farber View Post
Could be.

I did check it out myself... I could not find the bug... Why wont you show it us?

I didnt know this was a red vs blue thing...

Im not so muched bothered if this thing exists but what casued it.
I think it was, that some of us had a beta install separate from the official install on steam.
which used the only one user/1csoftclub/conf.ini...

this might of broke when we deleted our beta install and reinstalled the official patch..
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  #2  
Old 11-02-2012, 12:22 PM
hegykc hegykc is offline
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  #3  
Old 11-05-2012, 11:22 PM
jakman jakman is offline
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I am new to this game but there is no doubt that no matter what custom loadout I use on a Spit the guns always fire the default loadout with only the outboard guns firing.I have tried a loadout with every gun firing a different color tracer round and used it in the "Options- Plane" screen on a Spit 1a,started a single player game,checked that the guns loadout was the one with the tracers,and flew that mission. When the guns were fired only the two outboard guns with white tracers were firing and no other color of tracers could be seen from the other guns. I opened the FMB, found the same mission I flew earlier,entered the tracer loadout,started the mission and a rainbow of tracers was in the sky coming from my guns but also from the AI planes. One burst and a 111 was down in flames, which I have not done before,but also the AI was knocking down bombers.It seems that the FMB has to be opened for every mission and the gun loadouts changed there or is there a faster way to do this.Also, is there a way to change loadouts for planes in Campaigns as the FMB only shows Missions.
  #4  
Old 11-06-2012, 05:34 AM
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Quote:
Originally Posted by jakman View Post
I am new to this game but there is no doubt that no matter what custom loadout I use on a Spit the guns always fire the default loadout with only the outboard guns firing.I have tried a loadout with every gun firing a different color tracer round and used it in the "Options- Plane" screen on a Spit 1a,started a single player game,checked that the guns loadout was the one with the tracers,and flew that mission. When the guns were fired only the two outboard guns with white tracers were firing and no other color of tracers could be seen from the other guns. I opened the FMB, found the same mission I flew earlier,entered the tracer loadout,started the mission and a rainbow of tracers was in the sky coming from my guns but also from the AI planes. One burst and a 111 was down in flames, which I have not done before,but also the AI was knocking down bombers.It seems that the FMB has to be opened for every mission and the gun loadouts changed there or is there a faster way to do this.Also, is there a way to change loadouts for planes in Campaigns as the FMB only shows Missions.
well there you go 5./JG27.Farber, new player no Beta install same issues, guns dont work.
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  #5  
Old 11-06-2012, 11:32 AM
notafinger! notafinger! is offline
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Mastiff, maybe actually read what the guy wrote?
Quote:
Originally Posted by jakman View Post
I am new to this game but there is no doubt that no matter what custom loadout I use on a Spit the guns always fire the default loadout with only the outboard guns firing.I have tried a loadout with every gun firing a different color tracer round and used it in the "Options- Plane" screen on a Spit 1a,started a single player game,checked that the guns loadout was the one with the tracers,and flew that mission. When the guns were fired only the two outboard guns with white tracers were firing and no other color of tracers could be seen from the other guns.
Custom loadouts do not work through single player.
Quote:
Originally Posted by jakman View Post
I opened the FMB, found the same mission I flew earlier,entered the tracer loadout,started the mission and a rainbow of tracers was in the sky coming from my guns but also from the AI planes. One burst and a 111 was down in flames, which I have not done before,but also the AI was knocking down bombers.It seems that the FMB has to be opened for every mission and the gun loadouts changed there or is there a faster way to do this.Also, is there a way to change loadouts for planes in Campaigns as the FMB only shows Missions.
Custom loadouts work when the mission is launched through the FMB and custom belting is selected. His guns works the same as everybody else. Reading comprehension ftw.
  #6  
Old 11-06-2012, 01:38 PM
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mmm that's not what I was typing, I said see he was having the same issue, as us all; had to do the FMB twist.. Reading comprehension, maybe you need understanding comprehension. He fixed it by the way we had been talking about... So what was wrong with my post?

Oh yea you were trying to say, I didn't read what he wrote, but obviously you didn't read what I wrote, or you don't understand English, one or the other?
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  #7  
Old 11-06-2012, 03:14 PM
Ataros Ataros is offline
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I think the only reason some people really have this issue (and do not mix it up with their own human error) is a bug in loadouts saving. Loadouts are saved in the user.ini file in Docs/1C folder. Section for each aircraft looks like this:
Code:
[Aircraft.SpitfireMkIa]
  conv _Gun03 Gun.Browning303MkII 183 600
  conv _Gun06 Gun.Browning303MkII 183 600
  conv _Gun00 Gun.Browning303MkII 183 600
  conv _Gun01 Gun.Browning303MkII 183 600
  conv _Gun07 Gun.Browning303MkII 183 600
  conv _Gun02 Gun.Browning303MkII 183 600
  conv _Gun05 Gun.Browning303MkII 183 600
  conv _Gun04 Gun.Browning303MkII 183 600
  belt _Gun03 Gun.Browning303MkII MainBelt 11 9 9 9 9
  belt _Gun06 Gun.Browning303MkII MainBelt 9 9 11 9 9
  belt _Gun00 Gun.Browning303MkII MainBelt 10 11 9 9 11 9 9 12 Residual 20 ResidueBelt 8
  belt _Gun01 Gun.Browning303MkII MainBelt 11 9 9 9 9
  belt _Gun07 Gun.Browning303MkII MainBelt 10 11 9 9 11 9 9 12 Residual 20 ResidueBelt 8
  belt _Gun02 Gun.Browning303MkII MainBelt 9 9 11 9 9
  belt _Gun05 Gun.Browning303MkII MainBelt 11 9 9 9 9
  belt _Gun04 Gun.Browning303MkII MainBelt 9 9 9 9 11
  beltPreset AM1 _Gun03 Gun.Browning303MkII MainBelt 11 9 9 9 9
  beltPreset AM1 _Gun06 Gun.Browning303MkII MainBelt 9 9 11 9 9
  beltPreset AM1 _Gun00 Gun.Browning303MkII MainBelt 10 11 9 9 11 9 9 12 Residual 20 ResidueBelt 8
  beltPreset AM1 _Gun01 Gun.Browning303MkII MainBelt 11 9 9 9 9
  beltPreset AM1 _Gun07 Gun.Browning303MkII MainBelt 10 11 9 9 11 9 9 12 Residual 20 ResidueBelt 8
  beltPreset AM1 _Gun02 Gun.Browning303MkII MainBelt 9 9 11 9 9
  beltPreset AM1 _Gun05 Gun.Browning303MkII MainBelt 11 9 9 9 9
  beltPreset AM1 _Gun04 Gun.Browning303MkII MainBelt 9 9 9 9 11
  ...
  loadout Default SpitfireMkIa_WingGuns Default
  loadout MyLoadout SpitfireMkIa_WingGuns AM1
1st part is convergence settings
2nd part is default weapons loadouts
3rd part is my custom weapons loadout named AM1.
EDIT:
4th part is the aircraft loadouts names (selected on the page where fuel is set) and corresponding Weapons loadouts (selected on weapons page).

Just check that you do not have any inconsistency or strange records for any plane. E.g. if I name a custom loadout using localized Russian characters I can get 2 sections for default settings one of which is named in Russian which is wrong. Also I noticed ammo numbers not separated by spaces, etc and corrected them all.

You can delete the file and let the game create a new one and then edit one British plane and copy-past to other British planes, etc.

To be on a safe side you can set your default loadout the same as your preferred custom loadout.

Check that all names in the 4th part are correct.

Loadout changes may not influence SP missions. Also when you edit loadouts via GUI you have to hit Save (or save as, can't remember now) in both screens: weapons settings and aircraft settings. Otherwise something may not save. If Save does not work, try save as. Use international characters only for naming. If you save everything correctly and keep your settings file clean everything works.

Last edited by Ataros; 11-06-2012 at 04:20 PM.
  #8  
Old 11-06-2012, 03:18 PM
5./JG27.Farber 5./JG27.Farber is offline
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Ataros,
That makes the most sense Ive seen in this post yet and I strongley believe your highly likely to be correct! - especially if people have been fiddling in that file themselves!

In my experice it is only nessicary that you hit save under the guns page, Ive never saved under weapon sets.

S!

EDIT:

2:55 - use that save!


Last edited by 5./JG27.Farber; 11-06-2012 at 03:26 PM.
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