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#1
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would it bepossible to upgrade the 3D of the flak30 as it is horrible as well as the russian 25mm gun?
or at least add a crew to them? also please add option to use the F4 on aa guns, for example i want to place a 88 ontop of the bunkers or tall cliff like structure, currently impossible as you cannot specify any offset from the ground....itd be so nice to have a use for the huge bunker....as i cant place a gun ONTOP of it..... also not sure if mentioned but please add a bf109 F3 or F1 or at the least give the F2 a mgff field mod (a nice midway between the mg151/15 and thbe mg151/20.... finally can we get an updated 109 pit in the future? srry for any spelling issues, im on a phone...... ohh and i know i said this a while back but increase the ai traverse rates of the rear gunners especially those thet are just a hand aimed mg.... Last edited by panzer1b; 10-31-2012 at 03:45 PM. |
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#2
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Quote:
Adding the loud 'bang' when slats open. Yes 109 needs new cockpit textures. Also adding dessicant device on the windshield and armour plate on top of the panzer Galland would be far more accurate, sadly the late 109 marks miss these details in game. I'd like to see defensive guns having recoil modelled. |
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#3
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hi. if you are still taking requests, I would like to see this. let me describe why.
example 1 lets say you take pe-2 with bomb loadout and you want practice some dive bombing offline on dogfight server environment with unlimited ammo. so, you select your bombs and start the mission. you find your target, make your approach, maybe throw the airbrake and drop your bombs. as you pull out, all of a sudden your bombs respawn and your plane is creaking and maybe breaks because of that. Also, with your newly respawned bombs at the lower altitude, it is going to take longer to swing back, climb and try again. example 2 (i already posted about this) lets say you want practice your rocket attack on tanks. for certain rocket loadouts (e.g., 4.5") the rockets respawn as soon as you fire the first set (2), then there is a delay for the respawn. so, instead of firing off 6 rockets to ensure a kill, you are only able to fire off 2 which then creates a spawn delay, so you are less likely to get a kill. solution. a button/toggle to manually control the respawn timing of the weapon loadout when limited ammo is toggled off. |
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#4
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A long-awaited (for me) improvements in a Full Mission Builder.
So, making static buildings as a targets. It will be a great feature. |
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#5
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Another fmb object that would be quite handy would be concrete tiled paving, of the kind that makes up many airfields on present maps. This would greatly assist in converting some grass fields to more modern fields. I realise that shadows wouldn't work quite right from aircraft and other objects but the ability to "upgrade" a grass field would be worth it atmospherically in my opinion.
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#6
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Was just populating a scenario with some details and I realized... it'd be really neat if we could have some flag + flagpole. Historical flags of all nations involved (the German flag could be folded cleverly). Occasionally it'd be nice to fly a flag here or there. The American and Japanese ones are already quite useful in adding to the atmosphere.
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Find my missions and much more at Mission4Today.com |
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#7
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Is it possible to implement landing strips like Courchevel or Lukla? Or a landscape surface flattening tool for smoothe starts and landings anywhere?
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