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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I believe Oleg and Luthier have talked about having done extensive work on human animation. It has to be a low priority now, and on the back burner until far more important aspects have been addressed.
That said I have no doubt of the fifty people working on the development I would say they might have one person still working on human animation to use as a feature when optimizations/cpu/graphic resources allow.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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#2
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MMO in the context of a flightsim does not have to mean there's going to be more firstperson action outside of the cockpit. I don't foresee any pub or nurses quarters action here. Just RoF style purchase model where you spend a little here and a little there. Aparently this brings in more money in the long run.
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