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#1
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Quote:
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#2
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I think ability to create flight plans with simple mouse clicks at online servers would be great, i mean when i fly online there is only a map with objectives bu no flightplan and waypoints.
I hope you understand what i mean. |
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#3
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I'd love to see the "Hold Fire" feature to be extended from artillery/AAA to ships. There are situations where you want the ships to fire their flak umbrella but not shell nearby targets.
__________________
Find my missions and much more at Mission4Today.com |
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#4
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Yes, but none of the mission builders know what speed it is, nor ever test their own missions online...6 fricken times in the drink, i wondered why everyone else took f4fs.
SEETHING!, i have qwerty embeded in my forehead from headbutting my keyboard... What happened to the friendly fire from AA and ships? |
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#5
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What about friendly fire?
__________________
Find my missions and much more at Mission4Today.com |
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#6
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I thought there was going to be an option where friendly AA would fire upon you for a short time...yeay?...nay?
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#7
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Quote:
__________________
Find my missions and much more at Mission4Today.com |
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#8
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Shoot first ask questions later...
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#9
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To pick enemy planes off your tail?
Seriously, since there's no risk of mistaken identity and little risk of "friendly fire" from friendly flak in the game, it's a viable tactic. |
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#10
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I don't know whether or not this has been mentioned but the ability to set skill levels for individual AC (in stead of just the whole flight) in the QMB would be a great feature.. IIRC This was doable in Mission Mate which was my favorite quick mission builder long before mods came out. I think tat feature was also available in the UQMG. That kind of makes it easier to overcome some of the issues with the AI.
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