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#321
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Because if you had you would be surprised to note that it does not switch off but continues to run until if you wait long enough you run out of petrol. ![]() Last edited by Bobb4; 10-16-2012 at 08:20 AM. Reason: Overly harsh comment |
#322
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There is no fuel cock in the Italian planes.
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
#323
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You have flown the G.50 right, just asking after Tom's earlier response? If so are you assigning keys to the fuel cocks. If you have it working I would be happy to know how ![]() |
#324
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#325
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There is no programmed fuel cock in the Italian planes (I tried with keys too).
I flew a test run online now - just for sure - I checked the last patch, but nothing change: the magneto 0 has stopped the engine after landing. I didn't got "engine stopped" message during flight (i think, because the prop still spinning), but after land (even with warmed engine) the engine stopped.
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
#326
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#327
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I tried the mouse click, and you are right, the engine didn't stopped. I noticed, the mouse clicks not connected with the keyboard keys, no matter the clicking with mouse, the up and down keys will switch from the last "key" position - and vica versa. It's a bug. Compare with 109, the 109's magneto work well, if I switch with mouse, the key continue the switching from the last position.
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
#328
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Great, rant over. Thanks Tom. All this time playing the game and a simple keybind fixes the problem.
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#329
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Just found out this patch has been released so thx guys
Last edited by BRIGGBOY; 10-16-2012 at 06:23 PM. |
#330
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