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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #191  
Old 10-13-2012, 02:10 PM
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zapatista zapatista is offline
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Originally Posted by Plt Off JRB Meaker View Post
Gents re new patch,if I'm using official Steam update 1.05.15950 can I just use Fridays latest patch to bring me up to date or do I require to patch one before as well?,thanks.
yes, just use the last RC 2 patch and you will be fully up to date

(no earlier beta patches or hot fixes required)
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  #192  
Old 10-13-2012, 02:17 PM
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bw_wolverine bw_wolverine is offline
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Originally Posted by Anders_And View Post
I flew last night on ATAG and got my "water reservoir" punctured and 20-30 secs later the engine started shaking and I gradually lost power! Its great effect but isnt it too overdone now?? Shouldnt I be able to fly for say 5 minutes for the engine quits?

Anyway, the patch is a great step forwards!!!
As Steuben said, it depends on the amount of damage. I've had hits to the rads that have ended my engine almost immediately and some that give me a little while to react (about a minute and half or so).

We'll have to do more testing.
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  #193  
Old 10-13-2012, 02:21 PM
tf_neuro tf_neuro is offline
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Originally Posted by Plt Off JRB Meaker View Post
Appreciate that Neuro but the link is not working for me
It's not active yet. Still uploading. I'll post again when it's OK to download

BTW I still have Hurricane and Spitfire showing lo-res cockpits superimposed to the hi-res ones as in my last bug report. Not a big deal for Spitfire, but in the Hurricane the temp gauges are blurred out, making it unplayable.

Last edited by tf_neuro; 10-13-2012 at 02:24 PM.
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  #194  
Old 10-13-2012, 02:28 PM
Insuber Insuber is offline
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Originally Posted by FS~Lewis View Post
"- Greatly increased the effects of punctured radiators on engine temperature to make the effect more noticeable;"

Hopefully now when we vent a 109 it can only run for a short time before it starts to experience engine failure....and won't be able to fight as if nothing had happened like it used to...Tired of venting 109s and them outrunning my untouched Spit...then out climbing me and fighting as if they were never hit in the first place...fighting even a moderate pilot in a 109 when he can out run you ,out gun you and out climb you....sometimes you only get one chance at getting a bead on them...so you need every break you can get in an allied aircraft!

I also fly 109s and there is no fear when engaging or even being outnumbered by spits and hurris....If they hit me/ vent me I can usually make it back home with no worries or outrun them, turn and catch them as they head for home.....

Hopefully the fear factor is back with the axis....
Yes I just did the test, I hit a 109 with a burst of .303 and after few more maneuvers he bailed out. The ATAG report said that I just damaged one single item, the radiator ...
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  #195  
Old 10-13-2012, 02:29 PM
Insuber Insuber is offline
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Originally Posted by tf_neuro View Post
It's not active yet. Still uploading. I'll post again when it's OK to download

BTW I still have Hurricane and Spitfire showing lo-res cockpits superimposed to the hi-res ones as in my last bug report. Not a big deal for Spitfire, but in the Hurricane the temp gauges are blurred out, making it unplayable.
Noting similar here. I guess that you deleted the cache in 1c Softklub etc.
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  #196  
Old 10-13-2012, 02:32 PM
arthursmedley arthursmedley is offline
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Originally Posted by tf_neuro View Post

BTW I still have Hurricane and Spitfire showing lo-res cockpits superimposed to the hi-res ones as in my last bug report. Not a big deal for Spitfire, but in the Hurricane the temp gauges are blurred out, making it unplayable.
neuro, go into video settings and make texture quality "original" rather than high. This worked for me.
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  #197  
Old 10-13-2012, 02:33 PM
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Originally Posted by Fenrir View Post
Depends on whether you fly for RAF or Luftwaffe; if RAF then you shouldn't see hit flashes. The .303 was renowned for showing little or nothing in the way of impact strikes. Best sign was when your victim started spewing coolant/fuel/smoke.

As regards the Luftwaffe ammo, sure a 20mm shell should make a nice flash, but whether the MGs should, I cannot tell you.
To test it I have loaded 100% Observer rounds on RAF and Beobachtung ammo on axis planes, which were meade to show brilliant hit flashes. Nothing, they're gone.
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  #198  
Old 10-13-2012, 02:35 PM
tf_neuro tf_neuro is offline
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Mirror is active now
http://thefoxbats.ch/grab/IL2COD_20332.rar
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  #199  
Old 10-13-2012, 02:38 PM
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@Osprey: yes mate, it was a typo...our 109s can reach 470kph at 1,45ata at ~sealevel, and of course not 570kph.

regarding the trim....well, i see some guys mentioned that the trimwheel isnt animated anymore?well for me at least in the E4 its still working as usual..and now after a second day of testing, my conclusion is, that the elevator trim in the 109s seems to be ok..
they just changed the trim position when you spawn, but other than that its ok.
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  #200  
Old 10-13-2012, 02:53 PM
tf_neuro tf_neuro is offline
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Added two more mirrors (intl. version)
http://thefoxbats.ch/grab/IL2COD_20332.rar
http://scalfati.ch/luke/IL2COD_20332.rar
http://airpatria.it/download/IL2COD_20332.rar
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