![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
yeah i agree, the prop reflections are way too pronounced, and it happens quite regular, that targets right in front of you become invisible because of the prop blade....
but even more annoying is that contacts are flickering in a certain distance, and spitfires completely disappear at midrange... its almost impossible to track them if they dive above terrain and especially cities...and as the players are not stupid, they know about this exploit and use it on a regular basis... trees shimmer as well, but for me at least, thats not a show stopper, while the flickering and disappearing contacts are really annoying. |
|
#2
|
|||
|
|||
|
+1 on all above
|
|
#3
|
||||
|
||||
|
i dont think this was mentioned again in the latest bug list request from B6, so i fear they might not address it
if we get enough people to complain about it they might still deal with it, and i think this is a must ! currently it is one of the most ugly and unrealistic prop effect, and almost makes the game unplayable. when i noticed the 48 hr recent info requests on bugs for them to fix, i just got a quick post in for requesting the FoV kb key assignment issue, but had no time to raise the prop issue because it closed shortly thereafter.
__________________
President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children |
|
#4
|
||||
|
||||
|
i hope this means at least one wonderwoman view server in the future for arcade players as the start problems implied servers with air start
__________________
3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
|
#5
|
|||
|
|||
|
I was outraged when I tried to defend myself in a dogfight and could not see through the prop..... I am really glad that people are speaking up... in every plane (and sim) I have been in I never saw this prop problem..... this game fabricated this problem and it needs to be unfabricated before the final release, if not sooner.
IMHO |
|
#6
|
|||
|
|||
|
I as well as at least one other person, mentioned this prop flicker in the patch PRIOR to the latest one, so, its been brought up, and I thought certainly it would be addressed in this, which might be the next to last patch, just to confirm it before the final Steam patch. The game is unplayable in present state. The prop appears to slow down, at max speeds, it flickers quite constantly, and also some weird light contrast coming off of it. Many hours of testing confirms its not just when zoomed in, but also when sitting back in the seat. A flight combat sim is worthless if you cant see the enemy in the crosshairs, and just sightseeing has lost its amazement. Keep this thread alive, and maybe someone will get a clue.
Last edited by priller26; 10-13-2012 at 12:27 AM. |
|
#7
|
|||
|
|||
|
Tested out todays new patch,no change in the prop flicker, still present strong as ever. Can't understand it.
|
![]() |
|
|