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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-10-2012, 08:09 PM
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Qpassa Qpassa is offline
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Type of improvement: Stable version
Explanation of proposals: Next release could be a stable one
Benefits: More people will play when they see there is an update avaliable and please, update Steam news
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  #2  
Old 10-10-2012, 08:52 PM
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He111 He111 is offline
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Location: Newcastle, NSW, Australia
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ok, at this point in time my problems are few, game works great EXCEPT for ..

(1) AI isn't the best, maybe if the game had a hook to override current AI to read a user script file or something ? or better still, allow modding ? SCRIPTING MANUAL would help non-programmers.

(2) SLI isn't working on my computer, When an aircraft is taking off with lots of grass (2d sprites), fps can fall to single digits .. ???? i need my other card to be working.

(3) Popping clouds and terrain, i have a powerful computer so set my graphics to high. i would have hoped this would mean the LOD distance would be extented for a smoother transition of details .. but no, there's still alot of stuff popping into existence right before my eyes.

(4) SOUND - please bring back original engine sounds for all aircraft, current engine sounds are so alien.

(5) Bug - If you rearm a aircraft with a non-default gun, sometimes it doesn't work - ie rearm FW200 with 20mm nose cannon and AI refuses to fire it.

(6) Bug - Aircraft will show bullet holes when first shot but when you go back to look at that aircraft later, the bullet holes have vanished ?? like the skin absorbed them ?? I'm specially thinking of the Dornier here.

Other smaller points ..

(1) Mssion Recorder, would be nice if this was more like 1946 - default to ON so great missions can be saved AFTER it happens, not before.

(2) ability of a pilot to land and jump into another plane already armed and fueled to continue the fight.

OVerall a great game! .. Russian quality is peaking through ..

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Last edited by He111; 10-10-2012 at 09:19 PM.
  #3  
Old 10-10-2012, 09:14 PM
Longbone Longbone is offline
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Type of improvement:
Sliders for viewdistance,aircraft visibility,higher zoom for bombsight,voicecommand for Ai,plugin for customcontrollers (e.g. motion platforms,extra display's)
Explanation of proposals:
Currently we didn't find enemy's,groundtarget's appear to late at higher altitude, Ai commands don't work smooth (almost absolutely useless).
Benefits:
Better adjustment for CPU,GPU. Enemy,Groundtarget visibility. Higher immersionfactor.
Better gameplay.

Last edited by Longbone; 10-10-2012 at 09:21 PM.
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