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Pilot's Lounge Members meetup

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  #1  
Old 10-05-2012, 09:05 PM
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SiThSpAwN SiThSpAwN is offline
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Quote:
Originally Posted by JG52Krupi View Post
Why the WoP engine? Its a load of rubbish, just visuals and bugger all else...
It would be silly now for them to dump this game engine with all the time invested in it now, and compared to other sims out there right now you would be hard pressed to find one that is as complete and detailed, just looking at little details that people like to over look. We will see what Eagle Dynamics pulls out with their new Game Engine, but right now, a completed and refined IL2:CoD Game Engine can be a wonderful thing...
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Old 10-05-2012, 09:26 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by SiThSpAwN View Post
It would be silly now for them to dump this game engine with all the time invested in it now, and compared to other sims out there right now you would be hard pressed to find one that is as complete and detailed, just looking at little details that people like to over look. We will see what Eagle Dynamics pulls out with their new Game Engine, but right now, a completed and refined IL2:CoD Game Engine can be a wonderful thing...
I agree, pity that some here are too busy looking at the shiny things than looking at the amazing level of detail that has been put into the models.

Hopefully we will not be losing these features in the next game.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #3  
Old 10-05-2012, 09:44 PM
MadBlaster MadBlaster is offline
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Someone else ask the question. I just can't do it.
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  #4  
Old 10-05-2012, 11:29 PM
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I wasn't talking about CloD I was saying it about BoBII: WoV which Buddeye worked on. So have all the beauty of the WoP engine BUT all the quality of their missions and AI.

Not CloD
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Old 10-06-2012, 01:16 AM
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The difference is the size and scale of the channel map in both wings of victory and CLOD. The WOP engine just cant produce maps that size, and still be able to do the things it does. Go play on a CLOD
server that dosent have CEM running... the gameplay is extremely smooth with alot of players swarming around...but what fun is that.. basically left with old IL2 so to speak. I like the WOP graphics
also.. but something has to give. WOP has no where near the level of CEM or DM that CLOD has. In a perfect world we would have CLOD FM/DM with WOP Weather and atmospere and BOB WOV campaign and AI. Unfortunately the Holy Grail of WWII flight sims still illudes us.
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  #6  
Old 10-06-2012, 01:37 PM
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I'm not sure you can class CloD as a failure. It got off to a pretty shakey start
for reasons no one here really knows. But the developers have steadily made great
improvements including a complete rewrite of much of the core code. True it has
been time consuming and some elements have been removed or cut back for the sake of
playerbility but the latest update has really moved things on. Who knows what will
be reinstated in future and exciting things have been promised.

The only thing I can think will make it fail is having enough buyers of the sequel
to recoupe developement costs. They need a good few thousand rather geeky anoraks
with an obsession with all stuff WW2, with deep pockets for the heavy hardware, too
much time on their hands and a chidlike desire to be Biggles. Oh and if married, a
tolerant wife and a thick skin to weather the ridicule of their kids.

I agree the size of the map is probably a large part of the problem. I sometimes
wonder if all the goodies we were expecting were developed on a much smaller test
map and when the big channel map and the game engine met things went a bit pear
shaped but as too much had been invested in map and engine and development time
had run out then some serious compromises and back peddling had to be done until
the developers could find out how much could be salvaged. But so far so good.
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Old 10-06-2012, 01:52 PM
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I always thought the problem with CLOD was that Oleg and team were bought by Putins Silicon valley dream, leaving 1C to pick up the pieces ?

Or have I got that totally wrong? wouldn't be the first time I showed off my mushroom style..

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  #8  
Old 10-10-2012, 08:12 PM
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If the 1C management and development team does not acknowledge that COD was a failure (did not meet states objectives) with a loss of management controls (could not establish or meet schedules or be easily fixed resulting re-coding that also did not meet objectives), then I believe some of the same problems will occur on BOM.

The first step is to always admit the problem. The next step is to complete an analysis resulting in a plan with the processes, inspections, and testing to control and correct the development process.
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