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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-05-2012, 10:02 AM
OB1 OB1 is offline
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Originally Posted by Winger View Post
SLI works and gives good performancegain with AFR2 enabled.

SLI Produces INSANE visual tearing.
Thats interesting. Somewhere some how our configuration are different. It would be good to know where. I get no tearing at all, with or without SLI enabled.

1. Try turning vsync to application controlled and allow the game to handle it.
2. If you are running windows 7 turn your aero desktop theme back on.
3. My settings is adaptive vsync enabled in global but allow application controlled in profile.

About your performance, is that related to the track black death ? If not I can also achieve those frame rates but it does not differ enough between single and SLI. In SLI each card load is balanced but only using ~50% or less of each card.

As for some peoples beliefs on blaming Nvidia for not supporting it properly in their drivers, I have to disagree. Given the history of this game and its current condition and Nvidia's available documents and SDKs for adopting SLI gives me the clear answer who's problem it is.
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Old 10-06-2012, 12:04 AM
Winger Winger is offline
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Originally Posted by OB1 View Post
Thats interesting. Somewhere some how our configuration are different. It would be good to know where. I get no tearing at all, with or without SLI enabled.

1. Try turning vsync to application controlled and allow the game to handle it.
2. If you are running windows 7 turn your aero desktop theme back on.
3. My settings is adaptive vsync enabled in global but allow application controlled in profile.

About your performance, is that related to the track black death ? If not I can also achieve those frame rates but it does not differ enough between single and SLI. In SLI each card load is balanced but only using ~50% or less of each card.

As for some peoples beliefs on blaming Nvidia for not supporting it properly in their drivers, I have to disagree. Given the history of this game and its current condition and Nvidia's available documents and SDKs for adopting SLI gives me the clear answer who's problem it is.
Enabling Aero and setting Vsync to appcontrolled at least fixed the tearing for me. And i can leave SLI activated in the driver now. With fullscreen and lower than native resolution the Clod picturen now gets shrinked into the top left corner of the screen. Have to lower desptopresolution to gameresolution if i want my screen filled. However SLI doenst gain any performance now. The gain i epxerienced earlier must have been due to the not working Vsync i believe.
Thanks for the advice.

Winger
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