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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Salute
+1 to Flanker's question. The game needs to have its aircraft FM as well as AI and other sections opened to allow the community to get in and fix the problems. |
#2
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I suppose some work could be done by the community now, but it would have to be selective, as easily portable to the Sequel. If the game engine is fixed and the Sequel is successful, most people will moved on to fly the Channel map with the improved features, most important of which is the improved AI. The Sequel should also include the SDK.
Anyway it will probably be a year or two to make these improvements before the Sequel has to be released. So far they've rewritten the sound and graphic engine, and are currently working on a new GUI, SDK, and improved AI etc. These will be critical to the success of the Sequel and necessary for further improvements to the Channel Map by the devs and community. .
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#3
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Yeah, like when? In the year 3518 when all the flamefests, personal feuds and FM-related slugging matches between the descendants of current FM-board inhabitants end because noone wants to bother anymore? This community couldn't decide on the actual shade of a colour in one of the textures, let alone on FM issues. Not that I'd want some people to have any influence on FM matters because I can't see them as objective and unbiased. Naw, if "the community" got its hands on the FM part we'd end up like in EAW - three to four "FM packs" whose fans fight each other tooth and nail with the intensity of religious fanatics fighting other religious fanatics. Thanks, I'll pass. |
#4
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#5
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