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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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S!
Well Aces as you have been around here since the original IL-2 and then when 2004 Oleg announced the Storm Of War aka Cliffs Of Dover, he did say MANY times that CoD will be the starting theatre on which new expansions will be merged on like in the successfull IL-2 series. But that seems to have been thrown out from the window as can be read from answers to community. Sequel is a standalone more or less, CoD a bargain bin product after last official patch. No big deal, but kiss goodbye to merged installs? |
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#2
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Some think it means the sequel has to be installed over (merged) CoD to be able to use the maps and fly the planes from CoD.. But that may not be the case at all.. As we have seen with IL-2 over the past 10 years there as been several sequels, and most of them were 'stand alone' products Where each one of those 'stand alone' contained all the maps and planes from the previous versions of IL-2, thus each 'stand alone' was in essence a 'merging' So the way I see it there is only 3 possibilities here 1) The sequel installs over CoD and we can use all of the maps and planes of CoD. 2) The sequel is stand alone but contains all the maps and planes of CoD. 3) The sequel is stand alone but does NOT contain all the maps and planes of CoD. I am fine with option 1 and 2, only option 3 would suck IMHO!!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#3
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option 3 would be a disaster, option 1 or 2 will lead to good future for 1c....
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#4
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S!
Agreed. Option 3 would be suckamondolicious in extraordinary proportions. |
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#5
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If a developer releases a first person shooter, but never explicitly states that the guns will actually fire, does that mean they haven't broken any promises when none of the guns work?
Also, the movie that plays on Steam's store when looking at purchasing the game still has all the fancy graphical stuff that has been taken out of the game and, going by the readme of this final release candidate patch (and note that by calling it a release candidate there is NO POSSIBILITY that anything not mentioned in the readme will be added at this point - only things in the readme will be fixed if they're broken...HOPEFULLY) that's a pretty dishonest advertising movie since there will be no chance for anyone who gets the game to make it look like that. There's a whole lot of mess here. I have no problem with anyone being vocal in 2949842 threads about a major game breaking problem if it means that we get it fixed before MG and 1C cut the cord on this game and don't look back.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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#6
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Note the lack of listing any specific effect in the video that were removed.. and the implied dishonesty but no actual proof of it..
These are the sort of vague accusation I was referring to in my post.. That in essence provide no real information and are intended to prey upon peoples imaginations! Alfred Hitchcock used this tactic in his movies.. As in don't be specific, don't show the knife entering the body.. Be vague, and just show the shadow of the knife on the wall.. Thus allowing the persons imagination to fill in the blanks (vagueness).. Alfred knew each person would imagine the worst case stabbing and in turn scare the heck of of themselves! Don't let the nay-sayers spook ya with this Hollywood tactic! Demand the nay-sayers be specific! They won't! But demand it anyway in that it will just highlight how weak their arguments are and thus how short the list is!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 09-30-2012 at 11:51 PM. |
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#7
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Recommended specs I'll be back later to answer the questions Developers diary etc Now of course in none of these declarations etc was the word "promise" mentioned, so you could probably say that no promises were broken at all. there is the legal definition of a promise though and as I couldn't be bothered to look through my reference books I found this: A written or oral declaration given in exchange for something of value that binds the maker to do, or forbear from, a certain specific act and gives to the person to whom the declaration is made the right to expect and enforce performance or forbearance. An undertaking that something will or will not occur. It is a manifestation of intent to act, or refrain from acting, in a certain manner. To me, taking money for a "working" game seems to be the biggest broken promise. And as always, I kick myself because when you see the game in motion it can look stunningly beautiful and it has this amazing potential just out of reach. Sadly I cannot bring myself to believe there was any internal testing of this patch though. Oh well. Hood |
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#8
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Which is NOT to say there are none! My only point in asking people to list them Is that in doing so They will realize just how short the list is! Which in turn will keep thier imaginations from running wild!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 10-01-2012 at 12:10 AM. |
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#9
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1. Cloud effects that are not possible to generate in game without using the now deactivated and instantly crashing weather system. 2. Cloud reflections on the water which were removed. 3. Fire and smoke effects which were removed. 4. Airframe reflection effects which were removed. 5. Sound effects for engines and guns which are non-existant in the game since day one. 6. The suggestion that you can take part in 128 player battles when in reality 60+ creates warping that makes the game nearly unplayable and certainly not enjoyable. And this is just from the promo film on Steam. There's more from the description of the game: Over 25 Aircrafts – English, German & Italian aircraft including the Spitfire, The Hurricane, and the Messerschmitt Bf-109. Every detail faithfully recreated. Every detail faithfully recreated? Not by any religion I know. Also cleverly disingenuous in stating 25 aircraft implying you can fly them by then listing the obviously flyable ones. Massive Multiplayer – Customizable modes allow for up to 128 players in huge ongoing battles or hop in deathmatch-style free-for-alls. Here's that 128 thing again. And just for the sake of something to think about. Every feature that was in the game in its initial release form is a sort of promise. That's the stuff they're saying is in their game. We didn't buy the game as a beta. We bought it as a finished product. Everything they've taken out since then and haven't managed to bring back in is a bit of a broken promise. You want us to start listing those one by one too Ace? I'd like to add here that I like the game! I really do! I keep playing it, don't I? I think it's worth playing. But if you've got weeks and weeks and weeks between releasing patches, spend 20 bloody minutes to make sure all the aircraft start before you upload the damn thing. Hell, it's not like this isn't something they've had happen already! It's the FIRST thing you should check! How long did it take us to find it? And we don't even work the code.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book Last edited by bw_wolverine; 10-01-2012 at 03:10 AM. |
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#10
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Ouch AoA you have been zorroed , marked as you will lmao
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