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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-28-2012, 10:38 PM
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Artist Artist is offline
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Default mixture control not working on ground start

tested with Spit I, Ia, IIa
tested with all possible/available key- and axis-settings
tested with info-window showing throttle, pitch, rad, and mixture values

air-start: mixture works as expected. Lever moves on key, axis, and mouse click and move. Info window shows correct values.

ground start (engine off): mixture never worked. Lever never moves, info-window value never changes (neither on key, axis, or mouse click and move). Got engine up and running anyhow and flew around for 7 minutes. Mixture never started to work.

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  #2  
Old 09-28-2012, 11:16 PM
Hellbender Hellbender is offline
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Bug: One can see objects through clouds via black dots.

This has been fixed or not occured the last Beta Patch, however now oen can see from ground level bomber formations through the clouds. Consequently, one can´t hide in the clouds.
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  #3  
Old 09-29-2012, 01:26 PM
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Quote:
Originally Posted by Hellbender View Post
Bug: One can see objects through clouds via black dots.

This has been fixed or not occured the last Beta Patch, however now oen can see from ground level bomber formations through the clouds. Consequently, one can´t hide in the clouds.
confirmed
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  #4  
Old 09-29-2012, 01:48 PM
skouras skouras is offline
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the loadouts in singleplayer still doesn't work
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  #5  
Old 09-29-2012, 01:52 PM
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load outs
(customization for Single player) still don't work.

I sure hope for a hot fix for the Spits and Hurricanes!

Not sure what happen to quality control. But maybe they can only afford BF109E's quality control Testers? Because that plane still has no drag on control surfaces or radiators....
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  #6  
Old 09-29-2012, 02:24 PM
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Need some help. Previous patch i was getting 30-40 fps over england, very smooth, now with th same settings i get 9-15 fps. Any ideas how to fix it?

E8200
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settings low-medium, no shadows
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  #7  
Old 09-29-2012, 10:07 PM
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Quote:
Originally Posted by [URU]AkeR View Post
Need some help. Previous patch i was getting 30-40 fps over england, very smooth, now with th same settings i get 9-15 fps. Any ideas how to fix it?

E8200
GTX 260
3 gb ram
win 7

settings low-medium, no shadows
you need an upgrade my friend, that duo core processor is your bottle neck.

http://forum.1cpublishing.eu/showthr...=19819&page=13
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  #8  
Old 09-28-2012, 11:21 PM
AKA_Scorp AKA_Scorp is offline
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Default Cold start for all Hurricanes and Spit I not Working

Could not get any of the Hurricanes or the Spit I to start on the ground. Tried changing mix and throttle to no avail.

No problem getting the Spit IA and IIA to start.

Very disappointed as there was a similar problem in one of the beta patches.
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  #9  
Old 09-28-2012, 11:25 PM
salmo salmo is offline
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GAME BUGS:

(1) Hurricane cockpit has blue flashing light/illumination coming from cockpit floor below rudder pedals. Could be rendering of engine flame inside cockpit?

(2) Hurricanes won't ground start until water temp > about 30 degrees.

(3) Spline roads & urban & rural buildings do not appear in online MP server games.

(4) Vehicles travel through bridges at ground height & not over them.

(5) Static objects don't retain their Z-offset parameter, all are returned to ground height in-game.

(6) Rendering issue when cockpit view turns red (pilot injured). See screen shot below.
http://steamcommunity.com/sharedfile...s/?id=99735669

(7) In spitfire IIa, collided head-on with 109, entire plane exploded & disappeared. (a) I exploded, 109 flies on apparently undamaged. (b) my camera view left in mid-air, should be pilot-kill black screen of death after head-on collision.

(8 ) Spitfire engine cuts out when throttle pulled back below 30 percent percent.

(9) On custom-made air bases, taxiing Ai planes still jump into the air & crash to earth, or crash when they teleport as they taxi.

(10) FMB object rendering issues remain unchanged. eg. Piers at Dover only render at relatively close distance in-game.

FMB BUGS

(1) Spline roads don't show in FMB when a mission is loaded, they only show after you re-save the mission.
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Last edited by salmo; 09-30-2012 at 09:01 AM.
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  #10  
Old 09-28-2012, 11:48 PM
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The result, after I wanted to park in an empty, open hangar:
When the gear touch the concrete ground, the 109 jumping around, and blow up (the Hangar had a ramp!). The last time I went to the airport, I had not seen anything like this... devs, pls fix it.
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File Type: jpg shot_20120929_013531.jpg (395.7 KB, 94 views)
File Type: jpg shot_20120929_015207.jpg (402.5 KB, 94 views)
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Last edited by VO101_Tom; 09-29-2012 at 12:15 AM.
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