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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Quite true Snapper, I was posting Ia figs in my excitement.
Which is now more pronounced after an initial offline dogfight in the Ia 100oct. Looking good. Looking very good. So far. ![]() Thanks for the Mirror, Tommy. ![]() |
#2
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So whos going to do a shark skin for the su26, so i can have a shark with lasers coming out of its head..........
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#3
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First Impression:
+Very good Light-Changes. Some life is back. Didn´t test sunrises/sets +Cloud Shadows look nice (but somehow my plane gets overshadowed above clouds, can that be?) -Less FPS, especially over industrial areas like Dunkirk
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#4
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I won't be able to test it for a few days. I managed to make a nice crispy Asus/Intel barbeque. ![]() I got the Mobo. Waiting on CPU.
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---------------------------------------- Asus Sabertooth Z77 i7 3770k@4.3GHz+ Noctua NH D14 cooler EVGA GTX 780 Superclocked+ACX cooler. 8GB G.Skill ripjaws DDR3-1600 Crucial M4 128GB SSD+Crucial M4 256GB SSD Seagate 750GB HDD CH Fighterstick+CH Pro pedals+Saitek X45 Win7 64bit Last edited by Jaws2002; 09-28-2012 at 07:53 PM. |
#5
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Damage decals?
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#6
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Because of the big problem with the SLI I have a big (very big) loss of fps and stuter is back every minute or so in a combat situation, this patch is a step backward. Plus the problems with the idle throttle of the Spitfire MKIa, MKIa 100oct, MKIIa and with starting the cold engines of the Hurricanes and Spifire MKI, MKIIa. Now I shall try some long flights to see the temperature menagement... Clouds are still only visible at short distances. Small calibre damages are not visible. Damages flying pieces are strangely square and regular. I do not pilot the German planes but I hope all is OK with them. ![]() Last edited by senseispcc; 09-28-2012 at 09:00 PM. |
#7
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There are 80 pilots on ATAG right now...heres hoping the net code was worked on, and has helped
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#8
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Hey Slippers, can I call you Slippers......ah yes I suppose not, right O.
I kid Seriously though yes I look forward to doing a surprise attack on Snapper my ATAG friend and his other friends |
#9
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Planes were warping all over the place, one second their behind you, then beside you, then behind you again. I think > 40 players on a server is still too much for the netcode. |
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