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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 07-27-2008, 10:06 AM
Tomik Tomik is offline
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Posts: 7
Default Two displays

Does anyone of you have this card in combination with two displays?

My previous card was NVIDIA one (7600GT AGP) and I didn't have any problems running IL-2 on my primary LCD and TS console (and other sw) on the second one.
Now I have the ATI 4850, second LCD set as Extended display and it's working perfectly in 2D. But when I run IL-2, second LCD become black.
Both are DVI connected.

I've found this happens only if IL-2 uses OpenGL provider (Opengl32.dll), when I switch to DX (dx8wrap.dll), everything is OK, except Perfect settings of course
Any idea how to solve this??

Another thing are the new ATI Catalyst drivers 8.7 - I have some purple flickering objects (ships), but previous drivers (the Hotfixed ones) are OK , so I went back to them..
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  #2  
Old 07-27-2008, 04:20 PM
dflc03 dflc03 is offline
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Quote:
Originally Posted by Tomik View Post

Another thing are the new ATI Catalyst drivers 8.7 - I have some purple flickering objects (ships), but previous drivers (the Hotfixed ones) are OK , so I went back to them..
Could you guys run F4F vs G4M track and see if you get some multi-color whirls in the scenes with lots of tracers and smoke?
Happened to me with both Hotfix and 8.7 final drivers
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  #3  
Old 07-27-2008, 10:59 PM
Test-4-Echo Test-4-Echo is offline
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Default

I am using two 4850's in XFire and 1946 is running like butter. Running 4.08m with original DLL's.
The settings below seem to work well with either a single card or XFire.

I use a Mitsubishi 22" 2070SB CRT and a Samsung 22" 225BW (5ms GTG).

The CRT is breathtaking @ 1600 x 1200, 100 Hz (as fluid as things can be). The LCD is running smooth too 1680 x 1050, but motion blur is apparent, overall both are excellent. I am thinking of upgrading to 1900 x 1200.

If you ever get a chance to see 1946 on a CRT, it will knock your socks off. It is that good!

Asus P5Q-E
Q6600 @ 3.6 GHz
2 x 2 GB Mushkin 5-5-5-15 @ 1000 MHz
Raid 0
Vista x64 updated

1946 is maxed out running perfect mode. Game setup as follows:

1946 Graphics with Crossfire

8.7 driver

3D

AA: 4x manual
Adaptive AA disabled
AF: 8x manual (16 works fine)
Catalyst AI: Enabled
Mipmap: High Quality
VSync: Always On
Triple Buffering: On
Force 24: Off

Config file

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1680
height=1050
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=25000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

[game]
Arcade=0
HighGore=0
mapPadX=0.6689453
mapPadY=-0.046875
viewSet=33
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=10
ObjectVolume=10
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=10
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=0
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=10
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 10 20 30 40 50 60 70 80 90 100 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0
1Z1=0 100 100 100 100 100 100 100 100 100 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=1
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0

Last edited by Test-4-Echo; 07-30-2008 at 02:29 AM.
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  #4  
Old 07-27-2008, 11:14 PM
Tomik Tomik is offline
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I can see from your setup Test-4-Echo you use OpenGL. Does your second monitor become black when you run IL-2 or can you see desktop on it?

I have the same mobo btw
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  #5  
Old 07-27-2008, 11:26 PM
Test-4-Echo Test-4-Echo is offline
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Yes OpenGL. I have only been using one monitor at a time but will try what you are saying and report back.
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  #6  
Old 07-27-2008, 11:44 PM
Test-4-Echo Test-4-Echo is offline
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Quote:
Originally Posted by Tomik View Post
I can see from your setup Test-4-Echo you use OpenGL. Does your second monitor become black when you run IL-2 or can you see desktop on it?

I have the same mobo btw
There is a signal to it, but yes, it becomes black (obviously in extended desktop)...works in clone though
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  #7  
Old 07-28-2008, 06:57 AM
Tomik Tomik is offline
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Thx for testing it, but it's bad news
I know clone mode is OK, but I need to have TS and other consoles open while flying
I think waiting for new drivers is my hope...
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  #8  
Old 07-28-2008, 09:05 AM
EAF92_Brigstock's Avatar
EAF92_Brigstock EAF92_Brigstock is offline
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Location: London
Posts: 40
Default

How does crossfire perform against a single card with the new 48xx series cards?

Over the last year I've had the opportunity to run a few different configurations.
E6800 @3.7 paired with (in order) 1x ATI1800XL, 2x NV8800 Ultra's, 2 xATI2900 1gig and finally a single NV8800GTX. Which I still run
My finding were that the Nvidia's had easily the most grunt when it comes to fps but the Ati's had the best IQ. In fact the only reason I ended up keeping the 8800GTX is because it out performed the 2900 in Crossfire in IL2, which is pretty much all I play. Which brings me back to the Crossfire question. I found that 2x2900 did not improve FPS over a single 2900. Benchies in IL2 would give the exact same results regardless of the configuration. Has this been addressed with the newer cards/drivers.
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  #9  
Old 07-27-2008, 11:34 PM
Tomik Tomik is offline
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Quote:
Originally Posted by dflc03 View Post
Could you guys run F4F vs G4M track and see if you get some multi-color whirls in the scenes with lots of tracers and smoke?
Happened to me with both Hotfix and 8.7 final drivers
What do you mean "multi-color whirls" do you have any screeshots?
I've just tried this track and only thing I could spot was some (I think green) glimmer, but it was almost invisible...
And my FPS in this track were Avg45, Max175, Min15

Sorry for my english...
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  #10  
Old 07-28-2008, 05:42 PM
dflc03 dflc03 is offline
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Quote:
Originally Posted by Tomik View Post
What do you mean "multi-color whirls" do you have any screeshots?
I've just tried this track and only thing I could spot was some (I think green) glimmer, but it was almost invisible...
And my FPS in this track were Avg45, Max175, Min15

Sorry for my english...
Sorry, I had them, but deleted when reinstalled. I went back to 8800GT, it works better without strange ray-like/whirl artifacts. As fps, with 4850 I was getting about the same as you, but now I get 95 avg, 350 max, 30 min in the above mentioned track, at 4x AA, perfect, etc. 19" LCD.

Last edited by dflc03; 07-29-2008 at 11:59 AM.
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