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| FM/DM threads Everything about FM/DM in CoD |
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#1
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The Spitfire has to reduce speed significantly below the Bf-109's to reach that best turn velocity. That is a fact. Quote:
Another way is the Spitfire must give up 30 kph of speed in order to realize any advantage at all. It is the same exact scenario. One that leaves the Spitfire with no choice but hope it sticks around in the turn fight. If the Bf-109 does not, the Spitfire has lost the initiative.
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#2
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#3
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Don't confuse high load factors found in instantaneous performance with low load factors achievable in sustained performance.
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#5
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yea i thought that was ZnB?
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#6
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You're saying the 109 is flying at the Spitfires best turn performance speed, I am saying the 109 is flying at its own best turn performance speed. Quite a difference.
Last edited by JtD; 09-17-2012 at 07:27 PM. |
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#7
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Best turn performance is a specific speed. In the single point analysis of best turn performance, the airplanes are at different speeds. When we look at the entire envelope, the Spitfire must be at a slower speed in order to outturn the Bf-109.
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#8
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That graph must be rubbish.
I don't pretend to understand what it's supposed to mean, but the aircraft leave the graph in opposite directions. That just doesn't happen in graphs of real world effects. |
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#9
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#10
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The general error of the interpretation of a speed advantage is the assumption that the slower plane has to match the faster plane at all costs. That assumption is totally unrealistic.
The general trend is in fact that the faster plane has the biggest advantage while flying straight, true against both better climbers in a sustained climb or better turners in a sustained turn. Entering a climb or turn that will be matched by the opponent, will in return reduce the speed advantage. That's how it works in combat. |
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