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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #101  
Old 09-17-2012, 08:27 AM
jimbop jimbop is offline
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Originally Posted by salmo View Post
Did I miss Luthier's reply to questions asked of him last Friday, or do we add his undertaking to respond to questions to the list of broken promises?
Well you certainly didn't just miss it. This honestly staggers me. I can understand missing development deadlines and coming across unexpected stumbling blocks but why break a promise that you didn't even need to make in the first place?

It seems to be a recurring theme: tell us something we want to hear to achieve immediate diffusion of forum tension but completely fail to follow up. Of course, this only results in long term resentment and deep distrust that will be remembered for years.

I just can't understand this approach. And I know for sure I would get fired for trying something similar on my clients!
  #102  
Old 09-17-2012, 08:32 AM
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Originally Posted by jimbop View Post
Well you certainly didn't just miss it. This honestly staggers me. I can understand missing development deadlines and coming across unexpected stumbling blocks but why break a promise that you didn't even need to make in the first place?

It seems to be a recurring theme: tell us something we want to hear to achieve immediate diffusion of forum tension but completely fail to follow up. Of course, this only results in long term resentment and deep distrust that will be remembered for years.

I just can't understand this approach. And I know for sure I would get fired for trying something similar on my clients!
Despite others thinking different I do honestly understand that he may have not been expecting so many questions, that said it would have taken 10 seconds to say sorry guys too many questions to go through tonight I will answer them next week, thats all it takes IMHO.
  #103  
Old 09-17-2012, 08:35 AM
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kristorf kristorf is offline
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As Tree says, I can understand that there were so many questions (what did they really expect from a disgruntled customer base?), but surely a quick
'Sorry peeps, so many Q's to go through it will be xxxxday before we can answer' would have placated the masses?
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  #104  
Old 09-17-2012, 08:47 AM
Trumper Trumper is offline
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Originally Posted by Chivas View Post
Sorry but "little to no testing of the patch" doesn't make any sense. There will always be stuff they miss, THAT's THE WHOLE POINT of providing a beta test patch for the community.
Which is fine as long as all the findings are fixed BEFORE the sim is abandoned,that will be something we hope will happen otherwise you are left with a BETA game.
  #105  
Old 09-17-2012, 08:55 AM
jimbop jimbop is offline
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Originally Posted by Tree_UK View Post
Despite others thinking different I do honestly understand that he may have not been expecting so many questions, that said it would have taken 10 seconds to say sorry guys too many questions to go through tonight I will answer them next week, thats all it takes IMHO.
Sure. I don't even particularly care what the answers are (apart from SLI) since I think future progression is already clear: one more patch and probably a sequel.

I just can't understand Luthier's approach unless he simply doesn't view this forum as being at all important (very possible). But even then, why antagonise the situation? It isn't logical.

Last edited by jimbop; 09-17-2012 at 08:58 AM.
  #106  
Old 09-17-2012, 10:16 AM
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Feathered_IV Feathered_IV is offline
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I know what you mean. It's more that it's so indicative of his way of half doing things. Sad to say, but I think the series deserves a better project leader than that.
  #107  
Old 09-17-2012, 10:28 AM
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As noted above above, even the simplest statement of intent turns into a mini-fiasco (for example, answering questions).

It is the mis-match between reality and spiel that is the most jarring, and it's still ongoing. No real comprehension or sense of the scale of the disappointment/disaster, just a quick nod and move quickly along to the next luke-warm hype statement. People cna deal with less-than-perfect, or even rubbish, if the people producing it are candid.

There appears to be very little coherence from one week to the next, and certainly no sense of structured project management. I get the impression of lurching from one mini-crisis to the next. A Readme for a beta patch?...another eddying mini drama all of its own.

You do wonder if there is enough competency at certain levels to put air in the tyres of an average family saloon car. And even then you'd want to check the pressure is what they say it is. And if it was done at all.

When the minor stuff seems such a struggle, no wonder the major stuff doesn't get a look-in (i.e. game-play, a BoB, weather etc)

I'm left with a sense of 'their-own-worst-enemies'. The level of self-harm inflicted seems immense and growing all the time...

Last edited by Falstaff; 09-17-2012 at 10:36 AM.
  #108  
Old 09-17-2012, 10:32 AM
planespotter planespotter is offline
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Originally Posted by Feathered_IV View Post
I know what you mean. It's more that it's so indicative of his way of half doing things. Sad to say, but I think the series deserves a better project leader than that.
Agree. This just someone who doesn't give a care anymore. It is work of a couple of hours (most of which I assume B6 does) to group and answer the questions - when you group there are probably only about 10 or 15 most asked ones.

I think maybe he was surprised (even for this project) how annoyed people were about his news and knows no matter what is said now, there is no going back. The team clear lacks self awareness saying 'no doubt you will agree we have supported this game more than any other developer would'. So if he actually read the feedback, it might shake his self image a bit, also because the feedback was identical here, on simhq and on sukhoi - 10% people positive, 20% don't care, 70% annoyed.

I keep checking to see if answers are posted, now it is three days instead of 'tonight'.

So the new question is: when are you going to answer the questions!!
  #109  
Old 09-17-2012, 12:28 PM
PotNoodles PotNoodles is offline
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To be honest I don't think Luthier has a lot of questions to answer..I mean, put all the questions together and they amount to just one thing - Will the game be fixed in the next patch? My worst fear is that they release another patch that creates more problems then it solves. I think they should get the team that is working on the sequel this time and get them to beta test it instead of relying on their customers to do it for them, I didn't buy into this game to become a beta tester and it's about time they did something right for a change.

Last edited by PotNoodles; 09-17-2012 at 12:31 PM.
  #110  
Old 09-17-2012, 02:47 PM
Toni74 Toni74 is offline
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Quote:
Originally Posted by kendo65 View Post
they miss out on the easy option of posting a message to say it'll be delayed a bit. They really are their own worst enemies at times.
So true. Exactly what I'm thinking.
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