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#251
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#252
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Zapa, I try to maintain a neutral stance in your long-running dispute with Tree and Furbs but, really, your description of the issues below is incredibly rose-tinted. Given your characterisation of so many of the issue as 'easy fixes' I have to ask why they haven't been fixed 18 months after release?
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![]() Hope so. Expect it will be sorted in final COD patch. Quote:
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![]() Sorry Zap. Please don't take it personally. I just can't go along with most of your take on things.
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#253
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I believe that there is pretty broad consensus that the current patch of the sim runs better, with higher framerates, less CTD and other bugs on a far greater majority of machines than at release.
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#254
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#255
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If they are so easy to fix Furbs why havent you modded them in yet?
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#256
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#257
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
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#258
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Not sure what your on about precious?
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#259
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GEE Luthier one has to admire your confidence , buying a sequel after a first such a poorly develloped product , i have to give it to you my friend you are a true believer or a fool...
i bought COD following IL2 Sturmovik serie ( i have got all of them) like most of the other cod owners i guess... the difference was each of the sequels were an improvement over the previouse one , BUT a sequel over COD and expecting people to buy it! i don't know... it is not that cod is bad it just feels as an infinished product or worth a try one for future developements ... we waited years for it then we waited even more patches after patches but for what , i still got the most booring campaign ever designed in a sim , i still flight with stupids AI who crashes more often than not , i still can fly through trees and take off and land on empty tarmacs it feels so empty. The planes are terrific and i love the graphics but i cannot really use my radio ,sometimes i can fly for hours in empty space and if i fly over villages and towns there are empty even of gosts . I won't even start with the technicals some other seniors are doing a much better job at that . And then something which has been nagging me for sometime : a russian sequel i believe why ? why not the Malta campaign or the African one , anyway i will wait for the next patch not expecting much .... For the sequel i will wait , i will read the forum and wait for reviews it will be up to you to prove to us that you have been listening... |
#260
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![]() firstly, because many of them are secondary elements to the gfx engine itself (lod model visibility, tree shimmering, clouds etc), so its a waste of time fixing things in the old game engine while the new one is being developed. secondly: because there was no financial reward in spending most manpower on fixing the old problems while all hands on deck were required to stop the axe falling on the whole project, for that survival a soonish BoM was essential (and still is) Quote:
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sadly the more realistic priorities right now are to get some improvements in AI behaviour, some decent frame rates for mid end pc's on medium settings, better flight models and performance for allied/axis fighters, control and gauges errors fixed, and have the LoD visibility problem solved. that is what my perspective is based on, if we get those elements solved, and sadly there is no indication luthier recognizes the priority these fixes should have to stem most complaints and provide us at least with a functional product. and that is why i see behavior like furbs and "the foliage one" to be so self defeating and contributing to the current problem. instead we should make a concerted effort to have a list of priority fixes created for luthier (with specific detail on the exact problem, for ex quantify the distant LoD model visibility problem for various FoV's etc). instead some seem focused on this destructive merry-go-round of indulgent self pity and false indignation at a lost few $ you would never worry about in other circumstances. its not as if this was a planned faulty release that was conceived in some evil scheme, what is being done to fix it in the last 12 months is the best the small current programming crew can do to fix things while still trying to ensure the survival of the series, and if anybody here has any hope of getting a decent ww2 sim we better wake up to this. and i really do believe the major crisis in game performance is over. since the last beta patch i can actually run the sim on my mid livel pc (dual core i5 @ 3.5, 5770 1gb gfx card and 8 gb ram etc), which was impossible at initial release time. that improvement only occurred with last months patch, so it seems appropriate for luthier and Co to now further polish its performance while starting to address the main bugs that hinder game play and normal use.
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 09-15-2012 at 07:01 PM. |
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