![]() |
|
|||||||
| FM/DM threads Everything about FM/DM in CoD |
|
|
Thread Tools | Display Modes |
|
#11
|
||||
|
||||
|
Quote:
The whole premise is completely ludicris regarding a computer game. Who cares how fast or slow a virtual gameshape is going as long as the it acts in relation to the other objects in the game in a reasonable facsimile of what it is trying to simulate. In otherwords, it must behave somewhat like the real thing.
__________________
|
|
|