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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #71  
Old 09-07-2012, 08:36 AM
Anders_And Anders_And is offline
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Originally Posted by pupaxx View Post
Hi Krupi, thanks for posting the picts, this confirms what I hate most in Clod landscape... the myriad of isolated trees visible from 30 miles. The pattern of real timberline is more similar to aggregate bushes.
Cheers
This was exactly my point in the previous posts as well...
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  #72  
Old 09-07-2012, 08:44 AM
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David198502 David198502 is offline
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the OP is correct in my view.
having working weather is cruical for a flight sim
but looking at the current clouds, how they look, and how they affect performance, although there are only a few fluffy balls, doesnt make me believe that 1c is capable of achieving this soon.

it wouldnt be that hard to believe, if they were at least working correctly.
BUT CLOUDS ARE NOT EVEN WORKING.they are not visible the same way for each player, and sometimes they are completely invisible for one player while they are there for another.(dont try to hide in clouds, they might not existing for your pursuer)

yesterday, we flew on atag, clouds of course still enabled, and they cause really bad performance.then suddenly over manston, the whole cloud layer disappeared in a split second for the whole squad.a few minutes later, another cloud layer appeared as fast beneath us above Lympne.

unfortunately, they fired the person who worked on the clouds.
unfortunately, they fired the person who worked on water.
unfortunately, they fired the person called Oleg.

in the current situation, i dont believe in working weather in the sequel.
in the current situation, i dont even believe in a sequel.
in the current situation, i dont believe a word they say, until i see it.
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  #73  
Old 09-07-2012, 08:50 AM
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And ppl wonder why the devs don't listen to ppl on this forum. This is a ww2 flight simulator not a landscape sim.

so let me guess RoF landscape is amazing in comparison yeah?
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #74  
Old 09-07-2012, 08:59 AM
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And ppl wonder why the devs don't listen to ppl on this forum. This is a ww2 flight simulator not a landscape sim.

so let me guess RoF landscape is amazing in comparison yeah?
Well I agree to a certain extent. I could happily wait to have the dynamic weather fixed and the tree collision etc, if the rest of the game ran smoothly and was fully functional. The dev's have had many attempts and spent much time on trying to fix the particle/smoke slow down issues with little success, building pop ups, flickering trees and clouds have suffered the same fate, now credit it to them for trying but the results have been poor and have disilusioned many here. Maybe its time to have a quick look at the GUI, Coop's and netcode -fixing these issues could bring many people back to this game.
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  #75  
Old 09-07-2012, 09:29 AM
Anders_And Anders_And is offline
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Originally Posted by JG52Krupi View Post
And ppl wonder why the devs don't listen to ppl on this forum. This is a ww2 flight simulator not a landscape sim.

so let me guess RoF landscape is amazing in comparison yeah?
With that kind of argument, graphic would not have developed at all the last 10 years...

Face the facts, its 2012 and if a game developer cant get even the most basic colours right, then of course people will complain!

ROF does alot of things ALOT better, but im more a ww2 fan so i would like these things in CLOD as well of course... One thing beeing the trees...
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  #76  
Old 09-07-2012, 10:07 AM
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Originally Posted by JG52Krupi View Post
And ppl wonder why the devs don't listen to ppl on this forum. This is a ww2 flight simulator not a landscape sim.

so let me guess RoF landscape is amazing in comparison yeah?
you say it...we are talking about a flight simulator here....dont you think that clouds and functioning weather are major features in a flight sim, which add a lot to immersion and realism?
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  #77  
Old 09-07-2012, 10:15 AM
Anders_And Anders_And is offline
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you say it...we are talking about a flight simulator here....dont you think that clouds and functioning weather are major features in a flight sim, which add a lot to immersion and realism?
+1
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  #78  
Old 09-07-2012, 10:35 AM
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JG52Krupi JG52Krupi is offline
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Yes of course but you have but for crying out loud be realistic I am pissed off that we don't have even half the stuff that they said we would I am pissed off that we don't get much communication but I also have the sense/maturity to realise that constantly bitching about things does not lead to them being fixed and if any of the constant moaners here think that they are IN ANY WAY HELPING YOU MY FRIEND ARE IN DENIAL.

Some seriously bad stuff has happened to MG over the past few years and we can either moan or we can offer support and constructive criticism.

I cannot wait to get some decent weather I cannot wait to have more ships to bomb and I am pissed off with the quite frankly terrible FM of both the 109 and spit but I know however slowly they are working they are still WORKING on them and that is all that matters.

So you can be either part of the problem or part of the solution, for every person that want something new/promised added there is someone who wants the game to run smoother.

It's up to you to decide if you want to be helpful or be a hindrance!
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #79  
Old 09-07-2012, 10:43 AM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by JG52Krupi View Post
So you can be either part of the problem or part of the solution, for every person that want something new/promised added there is someone who wants the game to run smoother.

It's up to you to decide if you want to be helpful or be a hindrance!
Wise words Krupi, +1.
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  #80  
Old 09-07-2012, 10:53 AM
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well i tried to be part of the solution for a long time.
but somehow that didnt work out.
i still try to be part of the solution, but didnt you realise, that it doesnt matter anyway.

its not our fault that the game is in its current state, and we all have no influence at all to improve it, if the devs dont listen.

you are sick of the moaning of some members on this board...well others are sick about the devs comms,politics,decisions.
both sides wont change anything.

Edit:beeing realistic?is it really too much to ask for working clouds in a flight sim?i dont even speak of dynamic ones....but in 1946 it worked.its working in every other flight sim...even those arcade ones that soo many hate here.
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