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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #211  
Old 09-05-2012, 08:35 AM
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JG52Krupi JG52Krupi is offline
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Hi B6,

Will the next beta patch have revised FM?

Any news on the weathering bug?
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  #212  
Old 09-05-2012, 08:41 AM
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Originally Posted by RickRuski View Post
Hi BlackSix,

Early in the program development phase it was stated the the progression of the sim would follow that of the early Il2 series (e.g. future releases would be able to be merged with with the earlier one as in Il2, AEP,Pacific fighters etc.) will this still be the case or not.
I didn't say this. I've very strict ban on the disclosure of such information about the sequel. This question will be disclosed in the announcement or in a later interview.

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Originally Posted by Continu0 View Post
Is there any chance that you will fix the GUI for Single-Player? (Ammo-Selection in Quick-Missions for Example).
We have no such plans for CloD.
  #213  
Old 09-05-2012, 09:35 AM
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BlackSix,....will the killmarkings be reenabled again with the RC patch???
i really hope so.
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  #214  
Old 09-05-2012, 10:27 AM
FG28_Kodiak FG28_Kodiak is offline
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Quote:
Originally Posted by BlackSix View Post
I didn't say this. I've very strict ban on the disclosure of such information about the sequel. This question will be disclosed in the announcement or in a later interview.
BTW. This was in a earlier statement from luthier.
http://forum.1cpublishing.eu/showpos...6&postcount=71
  #215  
Old 09-05-2012, 11:45 AM
BlackSix BlackSix is offline
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Quote:
Originally Posted by David198502 View Post
BlackSix,....will the killmarkings be reenabled again with the RC patch???
i really hope so.
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Originally Posted by Tree_UK View Post
What about fixing the fuel loadout, its currently stuck on 100% (single player), and the weathering will this be fixed? These are very simple fixes I'm sure.
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Originally Posted by JG52Krupi View Post
Will the next beta patch have revised FM?
Waiting for the Readme, please.

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Originally Posted by JG52Krupi View Post
Any news on the weathering bug?
I asked twice and did not get the normal response, I'm sorry.

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Originally Posted by FG28_Kodiak View Post
BTW. This was in a earlier statement from luthier.
http://forum.1cpublishing.eu/showpos...6&postcount=71
I remember this. But my answer is "no comment".

Last edited by BlackSix; 09-05-2012 at 11:51 AM.
  #216  
Old 09-05-2012, 08:52 PM
RickRuski RickRuski is offline
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BlackSix, Sorry if you misunderstood my question, nowhere did I suggest that the information came from you, it didn't. It was originally posted by either Luthier or Ilya (not sure which) when questions were asked as to what will hapen with sequels. My question was related to that information. Here's another relevent one: -

What is happening about Sli/Crossfire support??

This statment was issued by Luthier back in about April 2011: -
------------------------------------------------------------------------------------------------------------


5. Resurrecting SLI support. This is our next biggest priority; it’s done by the same programmer now in final stages of optimizing buildings. We are really hoping this will be a quick task, but I don’t have an ETA at this point. It’ll either be a couple of days, or a much longer undetermined amount of time if we have to submit versions to card manufacturers and ask for their input.
------------------------------------------------------------------------------------------------------------- THIS IS OUR NEXT BIGGEST PRIORITY??
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  #217  
Old 09-07-2012, 03:19 PM
BlackSix BlackSix is offline
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So, you really want to talk to each other and of course this is the unique thread on the forum where you can do this. Ok, no problem. The thread is unstuck and opened.

I have no time to clean the flame and offtopic every day and try to find the rare questions.
  #218  
Old 09-08-2012, 06:45 AM
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Quote:
Originally Posted by BlackSix View Post
I didn't say this. I've very strict ban on the disclosure of such information about the sequel. This question will be disclosed in the announcement or in a later interview.



We have no such plans for CloD.
We know you never said this, but this had been the plan for a very long time, long before you became the voice of the development.

Just saying we have no such plans for COD leaves a bad taste in everyone's mouth. If its a reasonable request, Say, We have no such plans for COD, but the fix or feature may appear later in the series if in fact the series continues, but at the moment the state of the game engine has thrown doubt not only on the business model, but on the whole project. But you probobly wouldn't be allowed to say that either.

Ya I know wait for the announcement.
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  #219  
Old 09-08-2012, 07:10 AM
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Quote:
Originally Posted by BlackSix View Post

We have no such plans for CloD.
Not fixing the GUI for single player loadout is a very big mistake IMHO, surely this will take a minimal amount of time to do and would give the dev's at least a little credit.

Last edited by Tree_UK; 09-08-2012 at 07:22 AM.
  #220  
Old 09-08-2012, 09:06 AM
adonys adonys is offline
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we're actually waiting for more announcements:
- the awesome feature never done in a flight sim before, and abut which were told quite a while ago, but still haven't been told what it exactly is
- the big june/july announcement
- the beta patches readme, again promised but never fulfilled

besides this, were waiting for some fixes, without which the game is pretty useless as singleplayer:
- working radio comms
- AI fixes (AI not following your radio com commands, not following you as a flight leader, not considering you a part of their flight, flying straight into terrain, landing procedures, waiting for player warm up, etc)

and pretty damn annoying in MP:
- sighting ghosts
- flying ships
- dedicated server
- MP addon example

and pretty damn annoying no matter in which mode:
- own airframe hit SFX
- model LOD/dots transition
- model LODS range (like terrain targets not visible even if in a proper distance - ships, buildings and facilities)


just a quick list, probably I've forgotten quite a few.

and remember, these are just fixes (ie not visual immersion fixes like working clouds, not flickering tree shadows, buldings loading popups even on max settings, etc)
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