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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 08-28-2012, 02:31 AM
BH_woodstock BH_woodstock is offline
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since you guys mentioned "war thunder" and a few have flown the game some.I have the beta but i cannot get my trackir 3 with #4 software to work with the game.I see where it ask's me if i have it and click yes but i cannot get it to recognise my trackir. any help would be appreciated.

PS.we could use some CloD servers in Hyperlobby .Also would be nice to be able to trouble shoot my game without doing it through forums,get some coops going,exchange game settings..most important, Recruiting to build numbers in the community.are there any mods going around yet that improve the game play?im sure the modding community could work their magic in Dover.last i heard there was some kind of africa mod.anything else??

getting back to WT i could use some help with the trackir problem.If anyone could help i would be thankful.
  #22  
Old 08-29-2012, 02:26 PM
BH_woodstock BH_woodstock is offline
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.............................................CRICK ETS.
  #23  
Old 08-29-2012, 02:28 PM
BH_woodstock BH_woodstock is offline
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ACOUSTIC VERSION

  #24  
Old 08-29-2012, 02:42 PM
tintifaxl tintifaxl is offline
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Quote:
Originally Posted by BH_woodstock View Post

getting back to WT i could use some help with the trackir problem.If anyone could help i would be thankful.
Sorry I can't help you with your problem, but at least I can confirm that TIR3 with vector expansion works in WT. Was recognized at once and works flawlessly.
  #25  
Old 08-29-2012, 03:30 PM
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jamesdietz jamesdietz is offline
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Pretty soon - like day after tomorrow- it will be another Friday morning...
  #26  
Old 08-30-2012, 01:12 PM
BH_woodstock BH_woodstock is offline
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dont matter anymore, i un installed WT. couldnt take the arcade or cartoon look of it.
  #27  
Old 08-31-2012, 08:06 AM
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Redroach Redroach is offline
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Rumour has it that there will be a big patch released today, which contains:
-Fixed FMs for every plane which is in need to correction - FMs should get pretty close to the original values now
-Repaired cloud/tree/building spawn behaviour Objects popping up from nowhere should be a thing of the past now. And: Added collision model for trees(!).
-Fully working Radio traffic ftom ground station(s) and plane-to-plane, finally!
-Vastly improved netcode; people should be able to put in objects on the map at their pleasure, without too much performance issues. Also, the SDK is "right around the corner", as they say.
- better plane/object(s) texture performance; People should be able to choose a texture size other than "original size" without getting the blurry textures as of now.

...chhrrr..phhh...cccchhh Hey! what's.. oh man, why did I wake up right now? Just another 10 minutes.. *sigh*. Well, whatever, it was fun while it lasted

Last edited by Redroach; 08-31-2012 at 08:08 AM.
  #28  
Old 08-31-2012, 08:36 AM
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Weren't there members on this forum berating others, saying that Clod was going to be fully fixed, with all the bells and whistles. We just needed to be patient and not cry babies. Where are they now?
  #29  
Old 08-31-2012, 08:42 AM
esmiol esmiol is offline
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we are here and we are waiting and not whining
  #30  
Old 08-31-2012, 08:48 AM
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klem klem is offline
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http://forum.1cpublishing.eu/showpos...&postcount=218
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