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FM/DM threads Everything about FM/DM in CoD |
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#1
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The Merlin engines in the Spitfire MK 1a 100 octane die at 97 C oil temp for all boost and rpms settings in beta 1.08.
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Last edited by ATAG_Snapper; 08-29-2012 at 12:44 PM. |
#2
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Just looking at ATAG-Dutch's demo the rpm doesn't seem to go above 1,600 in two tests 130-440 mph...hmmm. |
#3
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Regarding the comment on relative difficulty in operating the 109 WEP vs just leaving the 12lbs 'on' with the Spit, please note that when operating the BCO one has to piddle about with the mixture, which isn't always that easy, or rough running occurs.
Regarding the oil pressure drop causing damage. RR performed tests on this and one Hurricane was subjected to 100 continuous rolls before any signs of damage occurred. |
#4
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I'll happily upload the mission I did this with in FMB if anyone would like to carry out the test themselves. The times in 100ths of a second were from the counter in windows movie-maker. This meant i could measure the time from the frame first 'unpaused' to the ASI hitting 440mph. Well, the next line on the gauge after 420. Last edited by ATAG_Dutch; 08-29-2012 at 02:43 PM. |
#5
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On a positive note, losing the rudder far below its rated 450 mph IAS helps reduce the Spitfire's roll rate in a dive. Usually the ailerons and elevator are quick to go as well. Losing the elevator ensures the pilot will not overstrain the airframe even if he hauls back on the control column excessively. The airframe should thus remain relatively intact until impact with the ground. It's all good.
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