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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-23-2012, 07:48 AM
swiss swiss is offline
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Excellent idea if I can get out of my seat, walk back to the mofo who panics - and shoot him.
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  #2  
Old 08-23-2012, 08:01 AM
regen70 regen70 is offline
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It's been a while since I played the original IL2 series but if I remember correctly that did include screaming from a pilot when shot down.
The OP's suggestion might sound tasteless but perhaps we do sometimes need to confront the reality of combat and discard the sanitised version as presented in computer games.
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  #3  
Old 08-23-2012, 04:11 PM
Madfish Madfish is offline
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Great idea but very hard to do. You'd have to re-create authentic coms. While I love the idea (because adjusting a slider is useless if you can't sense the state of your crew or squad) it's hard to pull off.

For example a squadmate (AI) would break off but you'd never really get the feeling that he's in panic. On the other hand side he'd have to communicate realistically with you. And that would require a damn lot of sound samples.



I still love the idea though. Most people that are against it are just overreacting. They imagine gory things going on ingame while being okay with eating a steak for lunch. Good job.
The thing is that this would set the game ahead again in terms of realism. Screams are fine and "announcements" too. What's so wrong about your rear gunner announcing your tail is gone or that he is hurt? What about him panicking because your tail is gone and wanting to jump out?

So +1 for the idea. But I fear it'd be very hard to implement.
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  #4  
Old 08-23-2012, 05:01 PM
von Pilsner von Pilsner is offline
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Quote:
Originally Posted by Madfish View Post
I still love the idea though. Most people that are against it are just overreacting. They imagine gory things going on ingame while being okay with eating a steak for lunch. Good job.
You are simply making things up (you have no idea why we object to the suggestion so you make one up), it seems like a waste of the developers time and resources... Perhaps those mythical CloD modders can get the screams working for you and Tav.
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  #5  
Old 08-23-2012, 06:41 PM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by von Pilsner View Post
You are simply making things up (you have no idea why we object to the suggestion so you make one up), it seems like a waste of the developers time and resources... Perhaps those mythical CloD modders can get the screams working for you and Tav.
Seriously, what is wrong with making your own screaming sounds into a recorder and playing them back? Here look at this link.


Last edited by PotNoodles; 08-23-2012 at 06:44 PM.
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  #6  
Old 08-23-2012, 07:20 PM
Madfish Madfish is offline
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Quote:
Originally Posted by von Pilsner View Post
You are simply making things up (you have no idea why we object to the suggestion so you make one up), it seems like a waste of the developers time and resources... Perhaps those mythical CloD modders can get the screams working for you and Tav.
Are you serious?

If you don't even explain why you object the suggestion it's obvious that people have to assume if you don't say anything useful... If you have a valid point against implementing his suggestion - how about actually posting it?

I posted some cons and pros. I even responded to your post because, to me, it felt very much useless.
Bravery and Discipline doesn't really offer much valuable feedback in game. Sometimes you can't tell if the AI is just stupid or under the effect of B&D.

I also added that it's not just about screams and gore. But about valuable feedback. And if you post such stuff: "I have no desire for screaming bomber crews, did they scream a lot?" - it's obvious what your main point is. But do you seriously believe that a crew didn't interact? Voiced incoming bogies, damage to the plane, fire, etc? Historical documents aside - I'm very much sure you know what the answer would be...
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  #7  
Old 08-23-2012, 07:27 PM
von Pilsner von Pilsner is offline
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Quote:
Originally Posted by Madfish View Post
Are you serious?

If you don't even explain why you object the suggestion it's obvious that people have to assume if you don't say anything useful... If you have a valid point against implementing his suggestion - how about actually posting it?
Up 2 posts from yours....

Quote:
Originally Posted by von Pilsner View Post
... it seems like a waste of the developers time and resources...
I was just pointing out your straw man fallacy concerning:
Quote:
Originally Posted by Madfish View Post
Most people that are against it are just overreacting. They imagine gory things going on ingame while being okay with eating a steak for lunch. Good job.
You can make your points without creating false and/or exaggerated objections...

Quote:
Originally Posted by Madfish View Post
I posted some cons and pros. I even responded to your post because, to me, it felt very much useless.
Bravery and Discipline doesn't really offer much valuable feedback in game. Sometimes you can't tell if the AI is just stupid or under the effect of B&D.
Well I was simply answering Tavingons request for pilots that 'bug out' and pointing him to info that allows that behavior... If you think the information is useless then you can choose not to respond to it.

Last edited by von Pilsner; 08-23-2012 at 07:33 PM.
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  #8  
Old 08-23-2012, 08:02 PM
Madfish Madfish is offline
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Quote:
Originally Posted by von Pilsner View Post
Up 2 posts from yours....
Up 2 posts from my initial post is nothing you posted.
And if you're talking about your second reply, why not quote your paradoxon as a whole:
Quote:
Originally Posted by von Pilsner View Post
You are simply making things up (you have no idea why we object to the suggestion so you make one up), it seems like a waste of the developers time and resources... Perhaps those mythical CloD modders can get the screams working for you and Tav.
  • I wasn't simply making things up.
  • I wasn't speaking for everyone.
  • I said that it's probably hard to implement.
  • That's also why some "mythical" CloD modders can NOT get dynamic voice interactions to work.
If done right it would be possible though, once an SDK is being released. That'd still require the proper hooks to be already implemented. So AI chatter can be triggered by plane status states.

Quote:
I was just pointing out your straw man fallacy concerning:

You can make your points without creating false and/or exaggerated objections...
I said MOST people. And your post clearly was showing that attitude.



Quote:
Well I was simply answering Tavingons request for pilots that 'bug out' and pointing him to info that allows that behavior... If you think the information is useless then you can choose not to respond to it.
But I'm also free to respond. Especially if you're the one quoting an excerpt (a useless one on top, probably just your way of starting to troll even more).

This lack of innovation openness is killing CloD and probably killed it. People are demanding useless stuff that costs a ton of rescources to implement and refine (colors anyone?) but the game itself is completely VOID of innovation.

Nay sayers everywhere. Killing every spark of innovation and argueing over plane performance so their side wins. The game still feels lifeless and dead though. If things stay this way then BoM will be the first and last expansion for sure...

Last edited by Madfish; 08-23-2012 at 08:04 PM.
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  #9  
Old 08-23-2012, 04:52 PM
Kupsised Kupsised is offline
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Quote:
Originally Posted by regen70 View Post
It's been a while since I played the original IL2 series but if I remember correctly that did include screaming from a pilot when shot down.
The OP's suggestion might sound tasteless but perhaps we do sometimes need to confront the reality of combat and discard the sanitised version as presented in computer games.
The original Il2 did have some screaming, and it got annoying. For some reason, I never figured out why, whenever flying the Il2 particularly, the gunner would periodically shout 'What are you doing?! Ahhhh no!' (In Russian obviously. All I can remember is the 'Ahhh Niet!!!!'). As someone else said, it was annoying as hell sometimes because it was constantly the same scream, even more so because it seemed to happen at the most random moments (for example, on takeoff/landing, flying in a straight line, parked on the ground, etc.).

I'd like to see this if it was done right though, but mainly as a part of a whole update of crew interactions, such as shouting out contacts, celebrating when getting kills, panicking when things get hairy etc.

Last edited by Kupsised; 08-23-2012 at 04:56 PM.
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