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| Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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S!
Quote:
First: Spit is a awful gun platform, Hurri is an excellent one. Spit is a better fighter yes, but the longitudal stability is so terrible that I cannot make the bullets go into one bomber in a formation but to all of them Hurri is much more stable, so I can hit specific parts of the bomber, go for the wing root btw, the fuel tanks are there. Second: Convergence. Select the convergence for the guns in the loadout screen, then calibrate the gunsight in the plane for this range and select the wingspan selector for example for the He111, so 74ft. Just before the wing tips hit the side markings you are at the correct distance and it is time to open fire, if you wait until they hit the markings, you are already too late and too close. Third: Loadout, may be a bit gaming the game, but using just armor piercing and de wilde ammo seems to be quite explosive IMHO more of an Cannon vs. Machine gun issue. The second time I flew with the Hurri on ATAG, I ran into a formation of He111s. I shot down 3 before my ammo ran out.
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AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack Last edited by Untamo; 08-20-2012 at 07:23 AM. |
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