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  #1  
Old 08-10-2012, 05:15 AM
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Treetop64 Treetop64 is offline
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Quote:
Originally Posted by daidalos.team View Post
Hello all, in order to avoid any misunderstanding or discussions gone wrong, DT is currently cooperating with the author of the above shown effects. We are trying to support him on programming levels to enhance the effects even further. We will communicate it in our development update when it is ready. So yes, DT plans to enhance the visual effects in the future.
This is the best news I've heard in a while. Thanks!
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  #2  
Old 08-13-2012, 12:04 AM
nic727 nic727 is offline
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I found that for a new BF 109 G2 cockpit :

http://histomodforum.forumactif.org/...109-g2-screens
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  #3  
Old 08-13-2012, 12:10 AM
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I wonder how many polys that G2 modpit contains?

It's easy to make them pretty if you throw the specs out the window.
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Old 08-20-2012, 06:49 AM
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Alan Grey Alan Grey is offline
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Perfect work !!! I very much look forward to 4.12m !!

Visual Effects Overhaul Update 12
WIP visual effects for IL2 Sturmovik 1946

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  #5  
Old 08-20-2012, 01:07 PM
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Me gusta!
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  #6  
Old 08-21-2012, 02:14 PM
RegRag1977 RegRag1977 is offline
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Thumbs up Sensational

This is truly sensational and is going to be really great. Truly one of the most beautiful/realistic effects i have ever seen, and i tried many.

The very good point is that there's a very good harmony between all effects, smoke, hit effects, explosions, fire... Wow! And it has a really "natural" looking, very beautiful...

My question: is this mod what we will really have for IL2 1946 stock, right? It looks too good to be true...
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  #7  
Old 08-21-2012, 04:50 PM
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I'm worried about the frame rate hit that this may cause. If it can be implemented without causing big dips in FPS, then I'm all for it. This performance will be critical online.
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Old 08-21-2012, 05:16 PM
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I am running a fairly crap computer from 2009, and I mean it was fairly crap then. Dual core AMD @ 2.5ghz, 3 GB RAM, nVidia 9800GT 512MB, and I run these effects just fine. I have to say I think most people will be able to run these just fine these days.
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Old 08-21-2012, 07:23 AM
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Quote:
Originally Posted by ElAurens View Post
I wonder how many polys that G2 modpit contains?

It's easy to make them pretty if you throw the specs out the window.
If you mean 2004 specs, then, yes. Il-2's polygon limit for some objects might be reached before a user with a semi-modern PC would have frame rate issues.
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