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#1
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Quote:
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#2
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#3
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I wonder how many polys that G2 modpit contains?
It's easy to make them pretty if you throw the specs out the window.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#4
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Perfect work !!! I very much look forward to 4.12m !!
Visual Effects Overhaul Update 12 WIP visual effects for IL2 Sturmovik 1946 |
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#5
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Me gusta!
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#6
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This is truly sensational and is going to be really great. Truly one of the most beautiful/realistic effects i have ever seen, and i tried many.
The very good point is that there's a very good harmony between all effects, smoke, hit effects, explosions, fire... Wow! And it has a really "natural" looking, very beautiful... My question: is this mod what we will really have for IL2 1946 stock, right? It looks too good to be true... |
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#7
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I'm worried about the frame rate hit that this may cause. If it can be implemented without causing big dips in FPS, then I'm all for it. This performance will be critical online.
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#8
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I am running a fairly crap computer from 2009, and I mean it was fairly crap then. Dual core AMD @ 2.5ghz, 3 GB RAM, nVidia 9800GT 512MB, and I run these effects just fine. I have to say I think most people will be able to run these just fine these days.
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#9
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If you mean 2004 specs, then, yes. Il-2's polygon limit for some objects might be reached before a user with a semi-modern PC would have frame rate issues.
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