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#17
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Quote:
-Small Maps (makes bombing boring and leads to airquake style games) -Arcade objectives in SP (some missions require you destroy more enemies than you have ammo) -No mission editor -No custom offline campaigns -Simplified Physics -No complex engine management -Bombers use 3rd person view (no cockpits) -Difficult to skin aircraft -Game engine not open to modding -lack of dedicated server software But I am not in the beta so I suppose I shall have to wait and see how it is. |
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